#ifndef _TOOLS_H_ #define _TOOLS_H_ #define ReloadIosNoInit(version) __reloadIos(version, false, true); #define ReloadIos(version) __reloadIos(version, true, true); #define ReloadIosNoInitNoPatch(version) __reloadIos(version, false, false); #define max(x1,x2) ((x1) > (x2) ? (x1):(x2)) #ifdef __cplusplus extern "C" { #endif // For the WiiLight #define WII_LIGHT_OFF 0 #define WII_LIGHT_ON 1 #define HAVE_AHBPROT ((*(vu32*)0xcd800064 == 0xFFFFFFFF) ? 1 : 0) #define WARNING_SIGN "\x1b[30;1m\x1b[43;1m/!\\\x1b[37;1m\x1b[40m" /* This will shutdown the controllers, SD & USB then reload the IOS. */ int __reloadIos(int version, bool initWPAD, bool patchPerms); void checkMemUsage(); void *AllocateMemory(u32 size); void set_highlight(bool highlight); void ReturnToLoader(); void SpinnerStart(); void SpinnerStop(); bool PromptContinue(); bool PromptYesNo(); void PromptAnyKeyContinue(); void clearLine(); void ExitMainThreadNow(); void horizontalLineBreak(); void WiiLightControl(int); char *trim(char *str); bool ExitMainThread; #ifdef __cplusplus } #endif #endif