Hi guys.
Welcome to this session.
So in this session we'll see two major features of version six which is character consistency and style
consistency.
So let's have a look at it how you can make use of it.
So like here what we can do is let's say this is the image which we have generated with version six.
At this moment we can go ahead and take the character, take this particular link and the character
image which we have generated and use it in a different situation altogether.
So you can copy this particular link.
And now you can let's say we are putting it in this particular scenario, which is kid running in the
snow.
So the change in situation, however we want to be consistent with the character.
So now you can see we are able to generate the same character but in a different context altogether.
So this is what we mean by character consistency which you can maintain by keeping the same character.
But however changing the situation, the environment, the background of that particular character and
use it in different situations altogether.
So this is one feature which you can easily use.
The other thing which you can also do here is style consistency, style reference.
Basically it's wherein let's say this is the background which we want to maintain.
And based on this we want to create another image so we can do the same thing, copy the link of this
particular image.
And now we are generating this particular one wherein it says kid running in the forest and keeping
the style reference as the above image which we had taken.
So now you can see this is the kind of image which we have generated.
This is based on the previous image style.
So this is your style consistency which you can also maintain.
So in which style you want to keep it, you can keep that constant.
And then you can change the dynamics, the background, the characters in it as per your requirement.
So this is another feature of version six which you will get to use when you're generating images.