1 00:00:08,000 --> 00:00:08,000 Right. 2 00:00:08,000 --> 00:00:10,000 So we're going to look at Modify. 3 00:00:10,000 --> 00:00:17,000 Now, this modify panel we've already learned about creating about drawing basic objects and creating 4 00:00:17,000 --> 00:00:20,000 basic items so we know how to create. 5 00:00:20,000 --> 00:00:21,000 Okay. 6 00:00:21,000 --> 00:00:26,000 And I'm just going to put some I'm just going to put a rectangle there and we understand some basic 7 00:00:26,000 --> 00:00:35,000 concepts, but what about modifying a lot of what you do involves modifying existing geometry, whether 8 00:00:35,000 --> 00:00:41,000 that's changing an existing model or drawing or creating a new one. 9 00:00:41,000 --> 00:00:46,000 But the way we tend to work in AutoCAD is. 10 00:00:47,000 --> 00:00:52,000 If you're working in a similar industry, there'll always be a drawing or a lot of the time there'll 11 00:00:52,000 --> 00:00:54,000 be a drawing similar to one you're going to create. 12 00:00:54,000 --> 00:01:01,000 So rather than starting from a blank canvas, a lot of the time it's easier to grab an existing object 13 00:01:01,000 --> 00:01:03,000 and modify it to your needs. 14 00:01:04,000 --> 00:01:09,000 And modifying is one of the main skills to know in AutoCAD in any CAD software. 15 00:01:09,000 --> 00:01:12,000 So we're going to look at the basic modify tools here. 16 00:01:13,000 --> 00:01:18,000 And in this beginner's course, we're going to go over the ones that you're going to use more often. 17 00:01:18,000 --> 00:01:25,000 There's lots of tools in AutoCAD and in all CAD software, which are very good tools to do a very specific 18 00:01:25,000 --> 00:01:26,000 job. 19 00:01:26,000 --> 00:01:30,000 But you might use a small fraction of the time. 20 00:01:31,000 --> 00:01:34,000 Okay, Now when you do need them, they're coming very handy. 21 00:01:34,000 --> 00:01:37,000 But most of the time they just sit there and they're never used. 22 00:01:37,000 --> 00:01:42,000 And when you look at CAD software, you look at all these menus and all these buttons and it's easy 23 00:01:42,000 --> 00:01:46,000 to be a bit overwhelmed and think, how am I ever going to learn all that? 24 00:01:46,000 --> 00:01:47,000 But. 25 00:01:48,000 --> 00:01:53,000 But most of them you don't use the very core commands that you use all the time. 26 00:01:53,000 --> 00:02:00,000 Other ones here and most of the 20% of the commands you use 80% of the time. 27 00:02:00,000 --> 00:02:05,000 So they're the ones you're going to learn most and whatever ones you get to know and the others, you 28 00:02:05,000 --> 00:02:08,000 just bring them in as and when it's easy. 29 00:02:08,000 --> 00:02:13,000 Rather than trying to learn so many commands and getting overwhelmed, just learn the basic ones. 30 00:02:13,000 --> 00:02:18,000 Learn the core ones which will allow you to do most of what you need, probably. 31 00:02:18,000 --> 00:02:21,000 And then just gradually bringing the more advanced stuff as you need it. 32 00:02:21,000 --> 00:02:23,000 That's the best way to learn. 33 00:02:23,000 --> 00:02:30,000 So saying that we're going to learn these basic modify commands here, which are like the building blocks 34 00:02:30,000 --> 00:02:30,000 of CAD. 35 00:02:31,000 --> 00:02:39,000 So these basic tools here, if these basic shapes of a building, blocks of CAD, these are the basic 36 00:02:39,000 --> 00:02:41,000 tools, okay, this is your basic tool bag. 37 00:02:41,000 --> 00:02:45,000 So the first one is move pretty obvious what it does. 38 00:02:45,000 --> 00:02:47,000 It grabs an object and it moves it. 39 00:02:47,000 --> 00:02:53,000 So so again, as with any command, if you're unsure, hover over it, tells you what it does, leave 40 00:02:53,000 --> 00:02:57,000 it hovered over a bit, give you a bit of an example, but I'll show you now you click on Move, we 41 00:02:57,000 --> 00:03:01,000 left Click and it's going to ask us to select an object. 42 00:03:01,000 --> 00:03:06,000 So we left, click an object, and with our mouse set up the way it is, all we need to do is right 43 00:03:06,000 --> 00:03:07,000 click for Enter. 44 00:03:08,000 --> 00:03:14,000 And now it will say Specify base point and remember the base point. 45 00:03:14,000 --> 00:03:16,000 What it's asking for is where should I grab this from? 46 00:03:17,000 --> 00:03:17,000 Okay. 47 00:03:18,000 --> 00:03:20,000 So I want to move this rectangle. 48 00:03:20,000 --> 00:03:22,000 Where do you want me to grab it from? 49 00:03:22,000 --> 00:03:24,000 If you just moving it as we're going to here, it doesn't really matter. 50 00:03:25,000 --> 00:03:26,000 I've got Oh, snap on. 51 00:03:26,000 --> 00:03:29,000 So it's going to snap to this corner, which is fine by me. 52 00:03:29,000 --> 00:03:34,000 I'm going to left click that and now it's going to say, okay, where do you want me to move it to? 53 00:03:34,000 --> 00:03:37,000 And I'm going to say, Here, left click. 54 00:03:37,000 --> 00:03:38,000 And that's the command done. 55 00:03:38,000 --> 00:03:40,000 I've moved the rectangle. 56 00:03:43,000 --> 00:03:45,000 That is a basic principle. 57 00:03:45,000 --> 00:03:48,000 If I undo that, most of the time you want to be a bit more specific than that. 58 00:03:48,000 --> 00:03:50,000 Okay, so. 59 00:03:52,000 --> 00:03:57,000 Let's say we have a circle here. 60 00:03:58,000 --> 00:03:59,000 Okay. 61 00:03:59,000 --> 00:04:03,000 Now I want a circle in this corner as well. 62 00:04:04,000 --> 00:04:05,000 We use a move command. 63 00:04:05,000 --> 00:04:07,000 We select the circle. 64 00:04:07,000 --> 00:04:09,000 We right click Enter. 65 00:04:09,000 --> 00:04:11,000 It's asking for a base point. 66 00:04:11,000 --> 00:04:12,000 So I want it. 67 00:04:12,000 --> 00:04:16,000 I want the center of a circle which is currently on that corner to be on that corner. 68 00:04:16,000 --> 00:04:19,000 So the base point is obviously the center of the circle. 69 00:04:19,000 --> 00:04:20,000 Okay. 70 00:04:20,000 --> 00:04:23,000 That's why it's important when it asks what do you want to grab it by? 71 00:04:23,000 --> 00:04:30,000 If I was to move this circle and just grab it by a random point up here, how would I then be able to 72 00:04:30,000 --> 00:04:37,000 align it in the same place by using the same that as a base point? 73 00:04:37,000 --> 00:04:41,000 Then for the second point to move it to, I can just say. 74 00:04:42,000 --> 00:04:43,000 Put the center point. 75 00:04:43,000 --> 00:04:44,000 And now I've moved it. 76 00:04:44,000 --> 00:04:50,000 So if you want to move it from one corner to another, you can use that corner as a base point and then 77 00:04:50,000 --> 00:04:51,000 drop it there. 78 00:04:51,000 --> 00:04:52,000 Okay. 79 00:04:52,000 --> 00:04:54,000 And that's with oh, snap on. 80 00:04:54,000 --> 00:04:58,000 So oh, snap is used throughout AutoCAD on all the different commands. 81 00:04:58,000 --> 00:05:02,000 Whether you're creating an object, whether you're modifying an object, whatever. 82 00:05:02,000 --> 00:05:04,000 Oh, snap comes in handy all across the board. 83 00:05:05,000 --> 00:05:11,000 And if you were to be moving it and you wanted to move it, say snap to that. 84 00:05:12,000 --> 00:05:13,000 Point and you didn't want it on there. 85 00:05:13,000 --> 00:05:14,000 You just wanted it anyway. 86 00:05:14,000 --> 00:05:16,000 You can turn it off of F3 and now it won't snap. 87 00:05:16,000 --> 00:05:20,000 But most of the time you would be moving it somewhere. 88 00:05:20,000 --> 00:05:24,000 Or maybe I wanted it in the midpoint there or that midpoint there. 89 00:05:24,000 --> 00:05:25,000 Okay, easy. 90 00:05:26,000 --> 00:05:29,000 So by using base points with move, you can do that. 91 00:05:31,000 --> 00:05:35,000 But we can also use the coordinate system and the angles and things like we did before as well. 92 00:05:35,000 --> 00:05:42,000 So I can say move right click, I can select the midpoint as a base point. 93 00:05:42,000 --> 00:05:49,000 And now we've got these highlighted boxes again, so I could type in ten and then there's a distance 94 00:05:49,000 --> 00:05:51,000 tab and now it's just asking for an angle. 95 00:05:52,000 --> 00:05:55,000 Okay, So if something like move, this is what's called a polar. 96 00:05:56,000 --> 00:05:56,000 Input. 97 00:05:57,000 --> 00:05:59,000 It's asking for a distance and an angle. 98 00:05:59,000 --> 00:06:01,000 So that's termed polar. 99 00:06:01,000 --> 00:06:01,000 Okay. 100 00:06:01,000 --> 00:06:05,000 If it was asking for a distance that way and a distance that way, that would be a rectangular input. 101 00:06:06,000 --> 00:06:07,000 It's just a bit of information. 102 00:06:07,000 --> 00:06:08,000 You don't need to remember that. 103 00:06:08,000 --> 00:06:09,000 But that's. 104 00:06:09,000 --> 00:06:11,000 You can see what it's going to ask for. 105 00:06:11,000 --> 00:06:13,000 It's asking now for an angle. 106 00:06:13,000 --> 00:06:15,000 So maybe 45. 107 00:06:15,000 --> 00:06:16,000 Okay. 108 00:06:16,000 --> 00:06:17,000 And that will put it there. 109 00:06:18,000 --> 00:06:19,000 Not often I've done that. 110 00:06:19,000 --> 00:06:23,000 I can't remember a time when I've actually ever really needed to do that. 111 00:06:24,000 --> 00:06:31,000 Most of the time when you're moving objects, you will have oh, snap on and you will be moving them 112 00:06:31,000 --> 00:06:33,000 from a base point to a base point. 113 00:06:33,000 --> 00:06:34,000 Okay. 114 00:06:35,000 --> 00:06:36,000 And that's the move Command. 115 00:06:37,000 --> 00:06:38,000 Now, copy. 116 00:06:38,000 --> 00:06:43,000 Believe it or not, works exactly the same as move, except it's copying rather than moving. 117 00:06:43,000 --> 00:06:47,000 So I know that sounded very simple, but that's what it does. 118 00:06:47,000 --> 00:06:48,000 So let's look. 119 00:06:48,000 --> 00:06:48,000 Copy. 120 00:06:49,000 --> 00:06:50,000 We're going to select that. 121 00:06:50,000 --> 00:06:51,000 We're going to right click for Enter. 122 00:06:51,000 --> 00:06:53,000 We're going to grab that as a base point. 123 00:06:53,000 --> 00:06:56,000 And I want one in every corner. 124 00:06:56,000 --> 00:06:58,000 We've copied because it's copying. 125 00:06:58,000 --> 00:06:59,000 It will carry on doing it. 126 00:06:59,000 --> 00:07:00,000 You don't need to. 127 00:07:01,000 --> 00:07:03,000 Um, let's put them in a midpoint. 128 00:07:03,000 --> 00:07:05,000 You don't need to keep doing it each time. 129 00:07:05,000 --> 00:07:10,000 It will just keep copying instances until you right click and finish a command. 130 00:07:11,000 --> 00:07:12,000 And now you've got all them copied. 131 00:07:13,000 --> 00:07:14,000 Okay. 132 00:07:16,000 --> 00:07:18,000 Now they are all separate objects. 133 00:07:18,000 --> 00:07:25,000 So if you were to then change the size of this one, there weren't they wouldn't all change. 134 00:07:25,000 --> 00:07:28,000 They are individual independent objects with copy. 135 00:07:29,000 --> 00:07:33,000 So I'm going to I'm going to undo them. 136 00:07:34,000 --> 00:07:39,000 And by the way, to delete, what we usually do is select the object and press delete. 137 00:07:39,000 --> 00:07:43,000 But there is a delete button sometimes you might want to click on Erase. 138 00:07:44,000 --> 00:07:46,000 And click an object like that. 139 00:07:47,000 --> 00:07:47,000 Okay. 140 00:07:47,000 --> 00:07:48,000 Why would you do it that way? 141 00:07:48,000 --> 00:07:49,000 Some people just prefer it. 142 00:07:49,000 --> 00:07:53,000 Especially when you've got multiple objects and you're selecting a lot of objects. 143 00:07:53,000 --> 00:07:54,000 It's just preference, really. 144 00:07:56,000 --> 00:07:57,000 Um, let's suppose this box. 145 00:07:57,000 --> 00:07:59,000 Actually, I don't want it that way. 146 00:07:59,000 --> 00:08:00,000 I want it orientated. 147 00:08:01,000 --> 00:08:05,000 If that's landscape, I want it kind of portrait around that corner. 148 00:08:05,000 --> 00:08:06,000 Rotate. 149 00:08:06,000 --> 00:08:11,000 So the rotate command works much the same way we left. 150 00:08:11,000 --> 00:08:15,000 Click an object right click when we've selected because you can do it with more than one object. 151 00:08:15,000 --> 00:08:18,000 So you will select your objects. 152 00:08:18,000 --> 00:08:20,000 And if it was multiple objects, you'd select them all. 153 00:08:20,000 --> 00:08:22,000 Then right click and then right click is enter. 154 00:08:22,000 --> 00:08:26,000 Meaning I've made my selection and now I want to continue the command. 155 00:08:26,000 --> 00:08:33,000 So Bass Point is, in this case in rotate, the bass point is the point. 156 00:08:33,000 --> 00:08:35,000 You want to turn around again. 157 00:08:35,000 --> 00:08:36,000 It'll make more sense when you see it done. 158 00:08:36,000 --> 00:08:41,000 So left click that corner and now you can turn it. 159 00:08:41,000 --> 00:08:44,000 And with rotate you can type in an angle. 160 00:08:44,000 --> 00:08:47,000 So I could type in 90. 161 00:08:48,000 --> 00:08:52,000 Okay, enter and it will rotate it. 162 00:08:53,000 --> 00:08:57,000 In this case, it's rotated it that way because of where my mouse is, but most of the time. 163 00:09:01,000 --> 00:09:03,000 Or a lot of the time we've rotate. 164 00:09:03,000 --> 00:09:07,000 What we tend to do is if we want to do that, we just turn off on. 165 00:09:07,000 --> 00:09:13,000 Remember ortho is this restricting to right angles, horizontal or vertical? 166 00:09:13,000 --> 00:09:17,000 Well, if you turn it on, it will only let you go right? 167 00:09:17,000 --> 00:09:17,000 Angle. 168 00:09:17,000 --> 00:09:21,000 So if you're rotating, it will only give you that option. 169 00:09:21,000 --> 00:09:22,000 Okay? 170 00:09:22,000 --> 00:09:32,000 But you can type in 45 and it's gone around that way if you wanted to go the other way. 171 00:09:35,000 --> 00:09:39,000 You could type in -45 and it will rotate it that way. 172 00:09:39,000 --> 00:09:43,000 So you can type in the angle or you can use your cursor and that's rotate. 173 00:09:43,000 --> 00:09:44,000 Okay. 174 00:09:46,000 --> 00:09:48,000 Um, offset. 175 00:09:48,000 --> 00:09:55,000 Offset is a command we use a lot, especially when you're creating things like architectural plans. 176 00:09:55,000 --> 00:09:55,000 I'm going to draw. 177 00:09:56,000 --> 00:09:58,000 I'm going to pretend I'm drawing a bit of a building. 178 00:09:58,000 --> 00:09:59,000 Okay, So. 179 00:10:02,000 --> 00:10:04,000 Let's say we're well zoomed in at the moment. 180 00:10:04,000 --> 00:10:08,000 So this is small scale, but let's just say this is 50. 181 00:10:08,000 --> 00:10:08,000 Okay. 182 00:10:08,000 --> 00:10:13,000 So I'm doing a line 50 and then 100. 183 00:10:14,000 --> 00:10:15,000 Okay. 184 00:10:18,000 --> 00:10:20,000 So I've got that line there. 185 00:10:20,000 --> 00:10:22,000 It's it's going 50 that way, 100 that way. 186 00:10:22,000 --> 00:10:24,000 Again, it doesn't matter what working in at this point. 187 00:10:24,000 --> 00:10:25,000 It doesn't matter the units. 188 00:10:25,000 --> 00:10:27,000 It's just it is just units. 189 00:10:27,000 --> 00:10:30,000 It's just a general example. 190 00:10:30,000 --> 00:10:32,000 This line is going 50 that way, 100 that way. 191 00:10:32,000 --> 00:10:34,000 What I want is a double lines. 192 00:10:34,000 --> 00:10:37,000 I want to I want it like a wall with an inside and an outside. 193 00:10:37,000 --> 00:10:37,000 Okay. 194 00:10:37,000 --> 00:10:44,000 So rather than trying to draw a line that follows it and is a correct dimensions, all you need to do 195 00:10:44,000 --> 00:10:47,000 is go to this command here, which is offset. 196 00:10:48,000 --> 00:10:52,000 So you left click that and it's going to ask you first specify a distance. 197 00:10:52,000 --> 00:10:58,000 So I want to offset this, let's say five units. 198 00:10:58,000 --> 00:11:00,000 So I'm going to type in five enter. 199 00:11:01,000 --> 00:11:04,000 And now I have it's asking me to select the object. 200 00:11:04,000 --> 00:11:05,000 I want to select this polyline. 201 00:11:06,000 --> 00:11:08,000 And because it's a polyline, it's selected the whole thing. 202 00:11:08,000 --> 00:11:10,000 And then it just needs to know the side. 203 00:11:10,000 --> 00:11:12,000 And I can select that by moving my cursor. 204 00:11:12,000 --> 00:11:16,000 So I'm going to select five that way and that's it. 205 00:11:16,000 --> 00:11:20,000 So it offsets the object and it is again like copy. 206 00:11:20,000 --> 00:11:22,000 It is a new object of itself. 207 00:11:22,000 --> 00:11:23,000 It's just a way of creating it. 208 00:11:23,000 --> 00:11:24,000 Offset is a lot. 209 00:11:25,000 --> 00:11:26,000 It's one of the main commands.