1 00:00:09,000 --> 00:00:09,000 Right. 2 00:00:09,000 --> 00:00:12,000 So let's look at adding these windows now. 3 00:00:12,000 --> 00:00:14,000 We'll have a quick look at our survey. 4 00:00:14,000 --> 00:00:17,000 So all the windows are the same size. 5 00:00:17,000 --> 00:00:20,000 They are all two meters long. 6 00:00:20,000 --> 00:00:21,000 Okay. 7 00:00:21,000 --> 00:00:22,000 And how is this shown? 8 00:00:22,000 --> 00:00:24,000 Again, this is kind of a standard. 9 00:00:25,000 --> 00:00:27,000 You can add more detail if you had more detail in this case. 10 00:00:27,000 --> 00:00:29,000 We just want to show a window. 11 00:00:29,000 --> 00:00:36,000 So it's going to be a rectangle and then we'll have just these three narrow lines in the middle, kind 12 00:00:36,000 --> 00:00:38,000 of representing a pane of glass. 13 00:00:38,000 --> 00:00:44,000 The main thing is the width is two meters and it's the kind of thickness of the wall. 14 00:00:44,000 --> 00:00:51,000 So we can easily do that with a block and we'll create the first one in the correct place, which is 15 00:00:51,000 --> 00:00:52,000 900 off this corner. 16 00:00:56,000 --> 00:01:00,000 So I'm going to first thing I'm going to do is draw a rectangle. 17 00:01:01,000 --> 00:01:04,000 I'm just going to draw it out here just to make it easier for us. 18 00:01:04,000 --> 00:01:05,000 And I'm going to do this. 19 00:01:05,000 --> 00:01:08,000 2000 tab. 20 00:01:08,000 --> 00:01:10,000 300. 21 00:01:10,000 --> 00:01:12,000 300 was the thickness of our wall. 22 00:01:13,000 --> 00:01:14,000 Okay. 23 00:01:15,000 --> 00:01:22,000 I can then move this right click, select that as a base point and put it in that corner. 24 00:01:23,000 --> 00:01:25,000 And then I'm going to go and move again. 25 00:01:25,000 --> 00:01:28,000 Select that object right click with Alpha one. 26 00:01:28,000 --> 00:01:30,000 So it only moves, which is F eight. 27 00:01:30,000 --> 00:01:32,000 Remember, we don't want it moving down here. 28 00:01:32,000 --> 00:01:37,000 We can have Alpha one, we can just drag it somewhere out in this direction and type in 900. 29 00:01:38,000 --> 00:01:41,000 And now that is in the correct place. 30 00:01:48,000 --> 00:01:53,000 I just want to add that extra bit of detail, which was just a line from the middle. 31 00:01:53,000 --> 00:01:54,000 Okay. 32 00:01:54,000 --> 00:01:58,000 And then for the next one, I'm just going to offset it and let's offset it. 33 00:01:58,000 --> 00:01:59,000 50. 34 00:01:59,000 --> 00:02:03,000 I think we'll look okay, 50 either side. 35 00:02:03,000 --> 00:02:04,000 And there we go. 36 00:02:04,000 --> 00:02:06,000 And that is our window. 37 00:02:06,000 --> 00:02:09,000 Now we're not worrying about colors and things yet. 38 00:02:09,000 --> 00:02:10,000 We'll do that later on. 39 00:02:11,000 --> 00:02:12,000 The main thing is we wanted this block. 40 00:02:13,000 --> 00:02:13,000 Okay. 41 00:02:13,000 --> 00:02:21,000 So again, we'll go insert and we will say create block And what are we going to call this? 42 00:02:21,000 --> 00:02:25,000 Well, probably guessed Window Pink Point. 43 00:02:26,000 --> 00:02:29,000 We'll use I think we'll use that as our base point. 44 00:02:29,000 --> 00:02:31,000 Either of these corners would do. 45 00:02:31,000 --> 00:02:32,000 We're going to go with that one. 46 00:02:33,000 --> 00:02:34,000 Select objects. 47 00:02:34,000 --> 00:02:38,000 I can just window select all those and right click and click. 48 00:02:38,000 --> 00:02:38,000 Okay. 49 00:02:38,000 --> 00:02:41,000 And now we've got a window block. 50 00:02:42,000 --> 00:02:44,000 So let's look at setting these out. 51 00:02:47,000 --> 00:02:51,000 The next one is going to be 3600. 52 00:02:52,000 --> 00:02:56,000 Okay, So there's a few ways you could set these out. 53 00:03:00,000 --> 00:03:04,000 Probably the easiest one is to do some construction lines. 54 00:03:04,000 --> 00:03:12,000 So what I'm going to do is I'm going to draw a line from there and I'm going to just extend it out again. 55 00:03:12,000 --> 00:03:13,000 Don't worry about the length of it. 56 00:03:13,000 --> 00:03:18,000 It is just construction lines are temporary lines just to help you lay things out. 57 00:03:18,000 --> 00:03:19,000 Okay. 58 00:03:19,000 --> 00:03:23,000 And I'm going to do so. 59 00:03:23,000 --> 00:03:26,000 I'm going to offset sorry. 60 00:03:26,000 --> 00:03:28,000 I'm going to move that one. 61 00:03:34,000 --> 00:03:38,000 So I'm going to create a construction line just off this end here. 62 00:03:38,000 --> 00:03:42,000 Now, construction lines are temporary lines just to help you set things out. 63 00:03:42,000 --> 00:03:46,000 So don't worry about the length of it, just a random line up in that direction. 64 00:03:48,000 --> 00:03:52,000 And then if we check this distance, the next one is 3600 away. 65 00:03:53,000 --> 00:03:57,000 So I'm going to offset 3600. 66 00:03:57,000 --> 00:03:58,000 Okay. 67 00:03:58,000 --> 00:03:59,000 And I'm going to offset that side. 68 00:03:59,000 --> 00:04:05,000 Now you can copy this block right click, use that as a base point and put it there. 69 00:04:06,000 --> 00:04:07,000 And there you go. 70 00:04:07,000 --> 00:04:08,000 You've placed your window. 71 00:04:08,000 --> 00:04:11,000 You could you could do that again further down. 72 00:04:11,000 --> 00:04:16,000 The next one is 4100. 73 00:04:16,000 --> 00:04:18,000 Another way you could do that. 74 00:04:19,000 --> 00:04:22,000 Is you could copy it and type in the dimension. 75 00:04:22,000 --> 00:04:26,000 But bear in mind, when you copy in, you need to remember. 76 00:04:29,000 --> 00:04:29,000 Two. 77 00:04:29,000 --> 00:04:35,000 So let's say we were going to copy this and we were going to use this as a base point. 78 00:04:35,000 --> 00:04:40,000 We can't just type in 4100 because if we're using this as a base point, it will drop that base point 79 00:04:40,000 --> 00:04:42,000 there and our window will be in this position. 80 00:04:42,000 --> 00:04:46,000 So if we use this as a base point, we would have to copy it. 81 00:04:48,000 --> 00:04:51,000 4100 plus 2000. 82 00:04:51,000 --> 00:04:52,000 So it ended there. 83 00:04:52,000 --> 00:04:52,000 Okay. 84 00:04:52,000 --> 00:04:57,000 So it would be 6100 and I'll demonstrate that now. 85 00:04:57,000 --> 00:05:01,000 So we could say copy, select that object right click. 86 00:05:01,000 --> 00:05:09,000 Use this as our base point, move our cursor in this direction and type in 6100 and and that would give 87 00:05:09,000 --> 00:05:10,000 us. 88 00:05:12,000 --> 00:05:15,000 If we measure that, that will give us our four files. 89 00:05:15,000 --> 00:05:16,000 100. 90 00:05:16,000 --> 00:05:18,000 Hopefully that made sense. 91 00:05:18,000 --> 00:05:19,000 Rewatch that. 92 00:05:19,000 --> 00:05:24,000 But if it didn't sometimes, to be honest, just drawing lines and offsetting them and deleting them 93 00:05:24,000 --> 00:05:25,000 can be the easiest way. 94 00:05:26,000 --> 00:05:28,000 There's no right or wrong with Cod. 95 00:05:28,000 --> 00:05:31,000 There's lots of different ways to achieve the same result. 96 00:05:31,000 --> 00:05:37,000 So it's entirely up to you whether you do a copy or you just offset. 97 00:05:38,000 --> 00:05:44,000 The gap like that and use that geometry. 98 00:05:44,000 --> 00:05:47,000 Use those construction lines and then get rid of them. 99 00:05:47,000 --> 00:05:48,000 I do that a lot. 100 00:05:49,000 --> 00:05:53,000 Sometimes when you're offering a world of your own, creating lots of things, you don't want to be 101 00:05:53,000 --> 00:05:56,000 doing calculations and bringing in errors. 102 00:05:56,000 --> 00:06:00,000 You just want to be listening to your music and drawing away that kind of thing. 103 00:06:00,000 --> 00:06:04,000 So I do do that, use the lines and then delete them. 104 00:06:04,000 --> 00:06:07,000 And we can see down here our windows, the dimensions between our windows. 105 00:06:07,000 --> 00:06:12,000 Most buildings are created symmetrical, otherwise they're just don't look right. 106 00:06:12,000 --> 00:06:15,000 So our windows are spaced exactly the same distances. 107 00:06:15,000 --> 00:06:17,000 So this block we can just mirror. 108 00:06:17,000 --> 00:06:21,000 Okay, So we can select all four blocks. 109 00:06:23,000 --> 00:06:24,000 Go to mirror. 110 00:06:25,000 --> 00:06:26,000 We've got the snaps on. 111 00:06:26,000 --> 00:06:28,000 We can go to a midpoint. 112 00:06:29,000 --> 00:06:35,000 Just create that mirror point there and then right click and we've got our windows in. 113 00:06:37,000 --> 00:06:37,000 And that's it. 114 00:06:37,000 --> 00:06:40,000 So now we've added all our windows. 115 00:06:44,000 --> 00:06:47,000 And they are all set as blocks. 116 00:06:47,000 --> 00:06:47,000 Simple. 117 00:06:47,000 --> 00:06:50,000 So already we're really getting there now. 118 00:06:51,000 --> 00:06:52,000 This door looks a bit strange. 119 00:06:52,000 --> 00:06:59,000 I wouldn't like to be walking out of this office if someone came in the main entrance, but. 120 00:07:00,000 --> 00:07:01,000 That's the way our survey is. 121 00:07:01,000 --> 00:07:02,000 We're just going to leave it. 122 00:07:02,000 --> 00:07:02,000 Okay. 123 00:07:02,000 --> 00:07:03,000 I won't worry about it. 124 00:07:03,000 --> 00:07:04,000 It is just an example. 125 00:07:04,000 --> 00:07:09,000 If it was actually designing a building, I would I would probably change that in this case, Let's 126 00:07:09,000 --> 00:07:10,000 not worry. 127 00:07:10,000 --> 00:07:15,000 So we have our building, We can get in, we can get in each room and we can see out the window. 128 00:07:20,000 --> 00:07:26,000 And remember, at the end of each of these click save because AutoCAD can crash. 129 00:07:28,000 --> 00:07:29,000 It's not immune to crashing. 130 00:07:29,000 --> 00:07:33,000 So save your work and I'll see you in the next chapter.