1 00:00:08,000 --> 00:00:15,000 So now we're going to look at some layers and layers is something it's it's a fundamental in AutoCAD, 2 00:00:15,000 --> 00:00:16,000 really. 3 00:00:17,000 --> 00:00:20,000 And some people, well, you should use them. 4 00:00:20,000 --> 00:00:21,000 It makes your life easier. 5 00:00:21,000 --> 00:00:26,000 It would also, if you were in the workplace, they would expect you to use them. 6 00:00:27,000 --> 00:00:33,000 And some people don't, especially self-taught people can maybe not use them because they're not used 7 00:00:33,000 --> 00:00:34,000 to them. 8 00:00:35,000 --> 00:00:40,000 AutoCAD, like a lot of CAD software, it's one of those things you could you could start using it, 9 00:00:40,000 --> 00:00:42,000 you could find your way through it. 10 00:00:42,000 --> 00:00:44,000 You could learn to draw rectangles and things. 11 00:00:44,000 --> 00:00:47,000 And it's it's quite self-explanatory. 12 00:00:47,000 --> 00:00:54,000 And maybe someone who's self-taught could end up being able to draw the object they wanted to draw. 13 00:00:54,000 --> 00:00:55,000 And I think, well, I know how to use AutoCAD. 14 00:00:57,000 --> 00:01:03,000 But there's all sorts of things in there, such as come CAD standards and just professional ways of 15 00:01:03,000 --> 00:01:04,000 using the software. 16 00:01:04,000 --> 00:01:08,000 But if you're not sure and you wouldn't even know you were supposed to do and that's one of the one 17 00:01:08,000 --> 00:01:11,000 of the ways in the workplace you can tell someone who's. 18 00:01:12,000 --> 00:01:16,000 Kind of just picked up the software and learned to use it against someone who's been properly trained. 19 00:01:16,000 --> 00:01:20,000 Is the way that you do certain things and layers is definitely one of those things. 20 00:01:20,000 --> 00:01:27,000 So it's important to know about layers and also how they can make your life so much easier, especially 21 00:01:27,000 --> 00:01:29,000 when you start getting a more complex drawing. 22 00:01:29,000 --> 00:01:35,000 So we'll look at the basic principles in this chapter and in other chapters in the actual courses you'll 23 00:01:35,000 --> 00:01:36,000 put them into practice. 24 00:01:36,000 --> 00:01:42,000 But we'll go over now looking at just the principles behind the layer system. 25 00:01:43,000 --> 00:01:48,000 And to do that we're going to use an example drawing in the resources which is building zero one. 26 00:01:48,000 --> 00:01:49,000 Okay? 27 00:01:49,000 --> 00:01:51,000 And if you open that. 28 00:01:52,000 --> 00:01:58,000 Now, if you open it up and it looks like this, okay, you're in the layout tab. 29 00:01:58,000 --> 00:02:00,000 If you don't understand what that is, don't worry. 30 00:02:00,000 --> 00:02:02,000 You just haven't got that far in your course yet. 31 00:02:02,000 --> 00:02:04,000 But you want to click. 32 00:02:04,000 --> 00:02:08,000 If it does look like this with a white background, you want to click down here where it says model. 33 00:02:09,000 --> 00:02:10,000 Okay. 34 00:02:10,000 --> 00:02:14,000 And you'll be covering all that later in whatever course you're doing, if you haven't already. 35 00:02:14,000 --> 00:02:20,000 But for now, just click on model so you'll get a black black background and it will look similar to 36 00:02:20,000 --> 00:02:21,000 my screen. 37 00:02:24,000 --> 00:02:27,000 And let's look at what layers are all about. 38 00:02:27,000 --> 00:02:28,000 So. 39 00:02:30,000 --> 00:02:36,000 Let's imagine we've we've got this building layout here and we've got our external walls. 40 00:02:37,000 --> 00:02:39,000 We've got our windows. 41 00:02:41,000 --> 00:02:43,000 So this is a building layout. 42 00:02:43,000 --> 00:02:49,000 It's fairly simple, but a large building will just be the same on a larger scale. 43 00:02:49,000 --> 00:02:51,000 So it's a good example. 44 00:02:52,000 --> 00:02:56,000 And we're looking down on the building plan if you're not used to looking at building plans. 45 00:02:56,000 --> 00:02:59,000 We're looking down on kind of a cut through of a building. 46 00:02:59,000 --> 00:03:00,000 Okay. 47 00:03:00,000 --> 00:03:07,000 So these gray, thick walls here, these are the external walls of the building and the green objects 48 00:03:07,000 --> 00:03:08,000 are the windows. 49 00:03:08,000 --> 00:03:15,000 So it's kind of cut, cut through if you imagine cutting a line halfway up the wall of a building and 50 00:03:15,000 --> 00:03:17,000 it goes through the windows and the doors. 51 00:03:17,000 --> 00:03:18,000 This is what we're looking at here. 52 00:03:19,000 --> 00:03:22,000 These thinner lines are the internal walls. 53 00:03:22,000 --> 00:03:24,000 So they would be like a partition wall. 54 00:03:24,000 --> 00:03:26,000 The blue objects are doors. 55 00:03:26,000 --> 00:03:29,000 So these are showing a door and it's showing how it swings. 56 00:03:29,000 --> 00:03:35,000 If you just showed a door here as a line in the wall, it wouldn't tell you how that door opens. 57 00:03:35,000 --> 00:03:42,000 So you need to know which way it would actually swing, which would tell the person building the layout 58 00:03:43,000 --> 00:03:44,000 how to hang the door. 59 00:03:44,000 --> 00:03:46,000 It's hanging here and it's swinging this way. 60 00:03:46,000 --> 00:03:46,000 Okay. 61 00:03:46,000 --> 00:03:49,000 So it's important to know that again, here you've got a double door. 62 00:03:51,000 --> 00:03:53,000 And that's kind of a standard standard. 63 00:03:53,000 --> 00:03:58,000 You might have more detail of a frame on some blocks, but for a simple layout like this, that's a 64 00:03:58,000 --> 00:04:01,000 standard block or standard way of creating a door. 65 00:04:01,000 --> 00:04:06,000 So these orange objects, these are strip lights on the ceiling. 66 00:04:07,000 --> 00:04:12,000 So this would probably be a lighting layout, for instance, for the electrical contractor. 67 00:04:13,000 --> 00:04:19,000 And that's basically that's again, a simple layout, but it's going to it's all created properly using 68 00:04:19,000 --> 00:04:20,000 the correct layers. 69 00:04:20,000 --> 00:04:21,000 So what are layers? 70 00:04:21,000 --> 00:04:27,000 Well, a layer is a way of separating objects into. 71 00:04:28,000 --> 00:04:31,000 Similar groups, if you like. 72 00:04:31,000 --> 00:04:33,000 So the layers can be found. 73 00:04:34,000 --> 00:04:40,000 We have a layer tab here which will give you commands to work with layers, but if you want to actually 74 00:04:40,000 --> 00:04:44,000 see the layers they found under the properties box. 75 00:04:44,000 --> 00:04:45,000 Yeah. 76 00:04:47,000 --> 00:04:53,000 And if we click on Layer properties, which is this button, it will come up with this. 77 00:04:55,000 --> 00:04:59,000 Properties manager here, which allows you to manage all the layers in a drawing. 78 00:04:59,000 --> 00:05:04,000 And now we'll look at this and it will give you an idea of what layers actually do. 79 00:05:05,000 --> 00:05:11,000 So if we look at our list here and I'm just going to move it so you can see the drawing as well, just 80 00:05:11,000 --> 00:05:11,000 move it there. 81 00:05:12,000 --> 00:05:14,000 We have layer zero. 82 00:05:14,000 --> 00:05:17,000 Layer zero is standard when you create a drawing. 83 00:05:17,000 --> 00:05:22,000 If I was to go and create a new drawing just by clicking that tab. 84 00:05:23,000 --> 00:05:28,000 We get a new drawing and our layer manager now in this drawing, it says layer zero. 85 00:05:28,000 --> 00:05:33,000 Okay, So when you start a new drawing, it has one layer, which is layer zero. 86 00:05:34,000 --> 00:05:37,000 And if you want to create any more, you need to add them. 87 00:05:37,000 --> 00:05:39,000 And we'll look at that in a minute. 88 00:05:39,000 --> 00:05:41,000 But back to this one. 89 00:05:42,000 --> 00:05:44,000 We have other layers here. 90 00:05:44,000 --> 00:05:46,000 Apart from layer zero, we've got def points. 91 00:05:46,000 --> 00:05:50,000 Def points is kind of an automatically generated layer. 92 00:05:50,000 --> 00:05:53,000 Just ignore that for now, don't worry about it. 93 00:05:54,000 --> 00:06:00,000 But these layers are layers that have been created in this drawing and we've got layers for each item 94 00:06:01,000 --> 00:06:02,000 or each type of item. 95 00:06:02,000 --> 00:06:06,000 So we've got doors which is obviously the doors. 96 00:06:06,000 --> 00:06:09,000 We've got the external walls, which is these thick walls. 97 00:06:09,000 --> 00:06:13,000 We've got internal walls, we've got lighting. 98 00:06:14,000 --> 00:06:16,000 Okay, Title block. 99 00:06:17,000 --> 00:06:18,000 Don't worry about that. 100 00:06:18,000 --> 00:06:19,000 Windows. 101 00:06:19,000 --> 00:06:21,000 Windows is these green objects. 102 00:06:21,000 --> 00:06:22,000 Okay. 103 00:06:22,000 --> 00:06:23,000 And then we've got one called Hatch. 104 00:06:23,000 --> 00:06:27,000 Hatch is basically the hatch inside the walls. 105 00:06:27,000 --> 00:06:28,000 Sometimes you might want to show that. 106 00:06:28,000 --> 00:06:30,000 Sometimes you might not. 107 00:06:30,000 --> 00:06:33,000 So why do we separate them out? 108 00:06:33,000 --> 00:06:34,000 Well. 109 00:06:35,000 --> 00:06:38,000 Perhaps is a good example. 110 00:06:38,000 --> 00:06:43,000 Let's say for this drawing, the electrical contractor says, actually, I don't want to show the hatched 111 00:06:43,000 --> 00:06:44,000 in this building. 112 00:06:44,000 --> 00:06:45,000 Okay. 113 00:06:45,000 --> 00:06:46,000 Maybe the architect does. 114 00:06:46,000 --> 00:06:49,000 The electrical contractor doesn't for whatever reason. 115 00:06:50,000 --> 00:06:52,000 Because this is on hatch layer. 116 00:06:52,000 --> 00:06:53,000 All what we can do. 117 00:06:53,000 --> 00:06:55,000 We can select this light bulb here. 118 00:06:55,000 --> 00:06:56,000 Okay? 119 00:06:56,000 --> 00:06:58,000 This light bulb is a visibility icon. 120 00:06:58,000 --> 00:07:02,000 It's kind of standard around Autodesk range of software. 121 00:07:02,000 --> 00:07:04,000 If a light bulb is on, it's visible. 122 00:07:04,000 --> 00:07:10,000 If a light bulb is off, which you can do by clicking it, it's not visible and you'll see our hatch 123 00:07:10,000 --> 00:07:13,000 is all disappeared now, but it's not deleted. 124 00:07:14,000 --> 00:07:17,000 All we've done is turn all the hatches off. 125 00:07:18,000 --> 00:07:18,000 Okay? 126 00:07:20,000 --> 00:07:20,000 By clicking that. 127 00:07:22,000 --> 00:07:27,000 And maybe this drawing goes somewhere else, not the electrical contractor. 128 00:07:27,000 --> 00:07:28,000 And I don't want the light showing. 129 00:07:29,000 --> 00:07:32,000 We can go to lighting and we can switch that off. 130 00:07:32,000 --> 00:07:33,000 Okay. 131 00:07:33,000 --> 00:07:34,000 And we could switch doors off. 132 00:07:34,000 --> 00:07:36,000 We could switch the internal walls off. 133 00:07:37,000 --> 00:07:39,000 We could take the windows out. 134 00:07:39,000 --> 00:07:44,000 Okay, so now we've just got our walls with the openings for windows, but not the actual windows. 135 00:07:44,000 --> 00:07:45,000 That's our external wall. 136 00:07:46,000 --> 00:07:49,000 And if we wanted to bring any back in, we can just turn them on and off again. 137 00:07:51,000 --> 00:07:52,000 So. 138 00:07:53,000 --> 00:07:55,000 That is really the principle of layers. 139 00:07:55,000 --> 00:07:59,000 It enables you to turn items off and make them not visible and. 140 00:08:00,000 --> 00:08:03,000 Do other change properties which will only affect that group. 141 00:08:04,000 --> 00:08:07,000 So let's say the internal walls. 142 00:08:07,000 --> 00:08:09,000 So we turn the hatch off. 143 00:08:09,000 --> 00:08:11,000 Okay, The internal walls. 144 00:08:11,000 --> 00:08:18,000 I want all those to be dashed lines so you can select the line and you could go dashed. 145 00:08:18,000 --> 00:08:19,000 Okay. 146 00:08:23,000 --> 00:08:25,000 I change the scale. 147 00:08:25,000 --> 00:08:26,000 So that's the dash line. 148 00:08:26,000 --> 00:08:31,000 And you could select all the lines for the internal walls and you could do the same. 149 00:08:32,000 --> 00:08:42,000 But what you'll notice is that most objects by default when they're created, the line type style is 150 00:08:42,000 --> 00:08:42,000 by layer. 151 00:08:43,000 --> 00:08:44,000 Okay. 152 00:08:44,000 --> 00:08:47,000 And that goes for if I click it the color. 153 00:08:49,000 --> 00:08:51,000 Well, that can be set to by layer. 154 00:08:51,000 --> 00:08:52,000 Okay. 155 00:08:52,000 --> 00:08:54,000 The line thickness can be set to by layer. 156 00:08:54,000 --> 00:08:55,000 So what does by layer mean? 157 00:08:55,000 --> 00:09:03,000 Well, it means those properties, whether it be color, line type, whatever, have been set in the 158 00:09:03,000 --> 00:09:04,000 layer manager.