1 00:00:11,000 --> 00:00:17,000 So in the core chapters, in the core Skills module, we did look at layers and the importance of layers, 2 00:00:17,000 --> 00:00:22,000 how they allow you to turn things on and off, set colors, line types, that kind of thing. 3 00:00:23,000 --> 00:00:27,000 And it's important that you use those just to make your life easier. 4 00:00:27,000 --> 00:00:32,000 But also if you go into a company, they will expect things to be on a certain layer in terms of their 5 00:00:32,000 --> 00:00:33,000 CAD standards. 6 00:00:33,000 --> 00:00:34,000 So we're going to look at that now. 7 00:00:34,000 --> 00:00:40,000 We're going to add some layers into this drawing and then put individual objects on the correct layer. 8 00:00:40,000 --> 00:00:45,000 So the first thing we're going to do under this home menu, we're going to go to layer properties and 9 00:00:45,000 --> 00:00:48,000 we're going to bring up the layer box and we're going to create our layers in here. 10 00:00:49,000 --> 00:00:54,000 So to create a new layer is this this symbol on the left. 11 00:00:54,000 --> 00:01:01,000 I'm going to click that and I'm going to call this first layer external walls. 12 00:01:01,000 --> 00:01:06,000 Now, when you're typing in a name in layers, don't try not to use spaces and things. 13 00:01:06,000 --> 00:01:08,000 I'm not even sure it will let you. 14 00:01:08,000 --> 00:01:11,000 The way most people do it is to with capitalization. 15 00:01:11,000 --> 00:01:16,000 So capital letter at the start of each new word without a space. 16 00:01:16,000 --> 00:01:19,000 So capital Y, capital W external walls. 17 00:01:19,000 --> 00:01:26,000 Okay, I'm going to press return and then I'm going to press return again, which will add a new layer. 18 00:01:28,000 --> 00:01:42,000 Internal walls enter, enter windows, enter, enter doors and enter lighting. 19 00:01:43,000 --> 00:01:44,000 Okay. 20 00:01:44,000 --> 00:01:45,000 And. 21 00:01:47,000 --> 00:01:49,000 I'm going to add another one. 22 00:01:49,000 --> 00:01:57,000 I'm going to call it Hatch because we'll be adding some hatch and another one will be text and another 23 00:01:57,000 --> 00:02:00,000 one dimensions. 24 00:02:01,000 --> 00:02:01,000 Okay. 25 00:02:02,000 --> 00:02:03,000 And that will do for now. 26 00:02:07,000 --> 00:02:10,000 So we've added all those. 27 00:02:11,000 --> 00:02:17,000 We can close this down and we can look at putting these onto a layer. 28 00:02:17,000 --> 00:02:22,000 So we're going to go around and we're going to select objects and we're going to put them onto layers 29 00:02:22,000 --> 00:02:25,000 until everything is accounted for. 30 00:02:25,000 --> 00:02:27,000 We don't want anything on layer zero. 31 00:02:27,000 --> 00:02:29,000 Layer zero is the one that comes in when you. 32 00:02:29,000 --> 00:02:32,000 It's the only layer that exists in a new drawing. 33 00:02:32,000 --> 00:02:33,000 Really? 34 00:02:33,000 --> 00:02:34,000 We don't want anything on that. 35 00:02:34,000 --> 00:02:36,000 We want everything to have a layer associated with it. 36 00:02:36,000 --> 00:02:45,000 Now, a good way I use of making sure you've selected everything is to shift select all your layers 37 00:02:45,000 --> 00:02:48,000 apart from layer zero and turn them off. 38 00:02:48,000 --> 00:02:48,000 Okay. 39 00:02:49,000 --> 00:02:50,000 And close that. 40 00:02:50,000 --> 00:02:58,000 So now all only things on layer zero will show and we can see, we can see all our drawing because it's 41 00:02:58,000 --> 00:02:59,000 on layer zero. 42 00:02:59,000 --> 00:03:02,000 But as we add, as we assign it to layers, it should disappear. 43 00:03:03,000 --> 00:03:04,000 So let's try that out. 44 00:03:05,000 --> 00:03:11,000 If I click on a light, for instance, and what I can do, I can right click select similar and it will 45 00:03:11,000 --> 00:03:14,000 select all those same blocks because they're all the same block. 46 00:03:15,000 --> 00:03:20,000 I'm going to pull this down and I'm going to put them on a lighting layer and it will say, We'll get 47 00:03:20,000 --> 00:03:20,000 a warning. 48 00:03:20,000 --> 00:03:22,000 One of my objects has been moved. 49 00:03:22,000 --> 00:03:23,000 It's just giving you a warning. 50 00:03:23,000 --> 00:03:28,000 If you didn't, if that layer had just been turned off by someone else, you didn't turn it off yourself. 51 00:03:28,000 --> 00:03:31,000 You would think, oh, I've accidentally deleted my objects. 52 00:03:31,000 --> 00:03:33,000 No, we're just on a turned off layer. 53 00:03:33,000 --> 00:03:34,000 Okay. 54 00:03:34,000 --> 00:03:36,000 I'm going to do the same for Windows. 55 00:03:36,000 --> 00:03:42,000 I'm going to go to select similar and put those on windows again. 56 00:03:43,000 --> 00:03:44,000 Doors. 57 00:03:45,000 --> 00:03:51,000 Select similar and I'm going to make sure I select this one as well, which isn't a block. 58 00:03:51,000 --> 00:04:00,000 So I'm going to select those four objects and I'm going to put that onto the doors layer. 59 00:04:00,000 --> 00:04:00,000 Okay? 60 00:04:02,000 --> 00:04:09,000 And now I can just select all those, put it on internal walls. 61 00:04:10,000 --> 00:04:11,000 I think there's a bit there. 62 00:04:13,000 --> 00:04:20,000 And so the walls keep getting this come out, this warning, and then external walls. 63 00:04:21,000 --> 00:04:22,000 There we go. 64 00:04:22,000 --> 00:04:23,000 Everything's gone. 65 00:04:23,000 --> 00:04:25,000 So now everything is assigned to a layer. 66 00:04:26,000 --> 00:04:31,000 I can go back to layer properties, shift select them, turn it all on. 67 00:04:35,000 --> 00:04:36,000 And it's back. 68 00:04:36,000 --> 00:04:41,000 Now I want to set some colors to these objects, and I'm going to do that through the layers. 69 00:04:43,000 --> 00:04:51,000 So first thing I need to do is select all and make sure that the color for all the objects is set to 70 00:04:51,000 --> 00:04:52,000 bi layer. 71 00:04:52,000 --> 00:04:59,000 If you don't know what that means, you may need to rewatch the properties and the layers modules in 72 00:04:59,000 --> 00:05:04,000 the core modules, but you should pick it up just by watching this example because these are set to 73 00:05:04,000 --> 00:05:05,000 bi layer. 74 00:05:05,000 --> 00:05:12,000 That means the color of each object is set by the layer color. 75 00:05:12,000 --> 00:05:20,000 So if we go to the layer manager, for instance doors, I'm going to make the door layer blue. 76 00:05:22,000 --> 00:05:25,000 Okay, so the doors layer is set to blue. 77 00:05:26,000 --> 00:05:31,000 Now all our doors have gone blue because they're all set to color by the layer or by layer. 78 00:05:32,000 --> 00:05:33,000 Same again. 79 00:05:33,000 --> 00:05:35,000 We can do that in Windows. 80 00:05:38,000 --> 00:05:40,000 I'm going to make these green. 81 00:05:40,000 --> 00:05:41,000 Doesn't matter which shade of green. 82 00:05:41,000 --> 00:05:42,000 It doesn't even have to be green. 83 00:05:42,000 --> 00:05:44,000 You can choose whatever color you want. 84 00:05:44,000 --> 00:05:45,000 Lighting. 85 00:05:45,000 --> 00:05:47,000 I'm going to make orange. 86 00:05:48,000 --> 00:05:49,000 Okay. 87 00:05:49,000 --> 00:05:50,000 Um. 88 00:05:53,000 --> 00:05:54,000 That will do for now. 89 00:05:55,000 --> 00:05:58,000 So we've got a bit of color in our drawing and it's easy to see. 90 00:05:58,000 --> 00:06:01,000 It's a lot easier to kind of differentiate between the objects. 91 00:06:04,000 --> 00:06:06,000 Now, one thing I will say. 92 00:06:09,000 --> 00:06:13,000 If we just copy one of these lights out, you can see this block. 93 00:06:14,000 --> 00:06:16,000 It's taken its its color. 94 00:06:17,000 --> 00:06:17,000 Okay? 95 00:06:18,000 --> 00:06:22,000 Its applied the color across the whole block. 96 00:06:24,000 --> 00:06:31,000 Now, if I double click a block, if you double click a block, it will come up with this edit block 97 00:06:31,000 --> 00:06:36,000 definition and you can select your block and it kind of takes you into an edit block space. 98 00:06:36,000 --> 00:06:41,000 So it's like a mini join space just for editing that block and it will allow you to make changes to 99 00:06:41,000 --> 00:06:42,000 your block. 100 00:06:44,000 --> 00:06:53,000 So let's say I put this the individual lines inside the block were on the let's say they were on the 101 00:06:53,000 --> 00:06:54,000 windows layer. 102 00:06:54,000 --> 00:06:55,000 Okay. 103 00:06:56,000 --> 00:07:00,000 I'm going to close and it will ask us to save if we save these changes. 104 00:07:00,000 --> 00:07:01,000 There you go. 105 00:07:01,000 --> 00:07:02,000 Now. 106 00:07:03,000 --> 00:07:07,000 Because any change you make to one block will affect all the objects. 107 00:07:07,000 --> 00:07:12,000 So all these lights are now green because the lines inside were put on the windows layer. 108 00:07:16,000 --> 00:07:20,000 And that's overriding the block layer. 109 00:07:20,000 --> 00:07:23,000 So the objects inside are overriding it. 110 00:07:23,000 --> 00:07:25,000 We can solve that easy enough. 111 00:07:25,000 --> 00:07:31,000 We can go in and we can put these objects onto the correct layer. 112 00:07:32,000 --> 00:07:34,000 Okay, close that save. 113 00:07:43,000 --> 00:07:48,000 Okay, we'll close that save, and now it saves. 114 00:07:49,000 --> 00:07:51,000 All those blocks. 115 00:07:51,000 --> 00:07:57,000 So I just wanted to show you that if ever you were using a block and you change its color just by clicking 116 00:07:57,000 --> 00:08:02,000 it and it's not updating, it's because the something inside the block is overriding it. 117 00:08:02,000 --> 00:08:02,000 Okay. 118 00:08:02,000 --> 00:08:04,000 And that goes for line types as well. 119 00:08:04,000 --> 00:08:06,000 Any kind of properties like that. 120 00:08:09,000 --> 00:08:12,000 So now we've got our object on the correct layers. 121 00:08:13,000 --> 00:08:17,000 In the next chapter, we'll look at just filling in these walls with a bit of hatch to making it look 122 00:08:17,000 --> 00:08:17,000 better.