Okay.
So hatching.
Hatching is fairly self-explanatory.
You should have gone over that in the core module and that would have given you most of what you need
to know.
This example, we're just going to hatch our walls.
We'll do that because these are individual lines.
We don't have a clear boundary.
So the best way of doing this would be with pick points, and that will mean we can select a solid hatch.
Okay.
Now, I don't.
For me, it's my preference not to pick too many things in terms of color and that before you set it,
you can always change those.
I just generally like to get the hatch in there in the correct place.
So I'm going to click these pick points.
Okay.
And I'm going to leave it on that white color.
Remember, everything can be changed.
And then I'm going to right click.
And once the hatch is in, then I'm going to click the hatch itself and I'm going to put that onto a
color and I'm going to put that onto.
I'm going to use one of these grays down here.
Okay?
And I do that generally just because sometimes you can click the wrong thing in hatch and you have to
redo the hatch.
And if you've set up all your options and then you need to redo it, you gotta do it every time.
It's easier to just get the hatch in and then mess about with the options later.
So this one is going to be these internal walls again with pick points.
Oh, so you can see there.
I made a mistake.
Now what you can do?
You don't have to do it all again.
You can just type.
So you got undo down here.
You can either type, you enter, or you can just click that and it'll undo your last selection.
Okay, So you see, it keeps doing that.
This is a clue to me that something is wrong here.
I've got hatch leaking out.
Oh, there we go.
It's an AutoCAD thing.
So what AutoCAD wants to see is it wants to be able to make this boundary like that.
But if you're.
If you pan off the screen, AutoCAD can find that difficult.
In this case, it did it.
It's one of those things.
Sometimes it's trial and error.
But when we try to do it up here, because that line was off the screen, it was leaking out and filling
the whole room.
So if you get that funny behavior, just zoom out.
So you've got the actual whole pick point area in your screen.
If you zoom out too much, you'll find it hard to pick points.
Okay.
And I will.
I'll clip that there and then right click and that's done.
And you can see now if I click this, it selects all.
Even though these could be classed as separate kind of boundaries, it selected all of them as one object.
So if I change the colour.
And I make this into a just a lighter gray there.
Everything changes.
But we've got kind of a subtle gray difference in color between the internal walls and the external
walls.
And this would actually be classed.
There's two objects, so we've got two hatches, but there's many there's actually many different boundaries
here.
This is a boundary, um.
The external walls.
This is one boundary.
That's a boundary.
There is an option.
If I delete this hatch.
When we go to Hatch, we can say.
Well, it's under options.
Create separate hatches.
Okay.
And with that selected, we're actually going to become separate objects.
Now.
It all depends.
So if I click that, you'll see it doesn't select the other hatches, it just select.
And all these now are separate objects.
It all depends what you think you might be doing with them in the future.
I would say with this external wall you would usually want to change the whole thing.
If you change the color of it, something like you'd want to be able to select the whole thing in one
go.
So I'm going to redo that and I'm going to go, I'm not going to have create separate hatches, okay?
I'm going to do it all as one.
Like so.
And now when I click one of them, it selects a whole lot.
So I can change.
I'll put it on that gray there.
Now you can use grips on hatches.
So say if this wall moved a bit, I could drag this hatch.
Move it about to put it on different wall point and snap.
So you do still have the ability to edit them individually with the grips.
But things like colors and properties, you can change all in one go.
So the next thing I'm going to do, I'm going to put this.
And I'm going to put it on the hatch layer.
And I actually assigned these to different colors.
So these are not by layer.
These are assigned individual colors.
Which you can see up here.
So that's Hatch.
It's fairly simple, fairly self-explanatory, and there's not much more to say about that, really.
It's one of those things you play about with it.
You get the hatch you want.
Please don't think you need to do a side hatch, an internal wall.
It could be that kind of pattern.
So you don't have to follow this course.
Exactly.
Let's see.
Let's get hatch within millimeters.
So maybe you wanted that to show it was some kind of brickwork.
Or maybe this one was.
So you could show it like that if you prefer.
It's entirely up to you.
Again, this course I encourage you to just play about do things your own way.
I'm just showing you how to do them, but get it looking however you want.
You don't even have to use these same dimensions.
But yeah, that's hatch.