And now we want to do that with room two.
We can just go right click, go to move to the end and create a copy.
It creates a new tab.
Let's rename that room zero two.
Even though our viewport is turned off, you can still double click where it is.
And drag it along.
In this case, it's I'm going to turn it on because we need to adjust it.
So we'll turn that back on.
I'll use the grips to drag this viewport.
You can see our dimensions going a bit haywire there because they actually linked to the object below.
I am just going to delete those.
Because it's easy enough to do them again.
So we'll change this to room two.
And you can see this using F3 to turn oh, snaps on and off and things like that.
It really comes in handy and I'm not going to worry about too many dimensions.
Turn off viewport again.
There you go.
Let's get rid of these and change that to room two.
And you could do that for each room.
So you can see now we've got in our tabs, we've got a full plan, a room one and a room two.
And this is where the benefit of working with paper space and your viewports really comes in because
we have still only got one model.
If I was to add, let's say in room one, there was another light there, and maybe in room two, there
was another light there.
Okay.
If I go to the full plan, you can see.
Just move the text that they've been added.
But we've also if I go to room one, it's also been added.
If I go to room two, that's been added and all you have to do is adjust any kind of text and dimensions
that are in here.
But in terms of editing the model, you only have the one model.
Which is drawn to actual size in the correct space.
So any time the architect came along, if this was a building design, anytime the architect came along
and says, we're moving this wall, maybe this door wants to be on that side.
You only ever have to change that once.
But in terms of your documentation, your drawings, all this will update.
If you were just done drawing a title block in model space around here, you would have had to have
another drawing with a zoomed in or a different size title block just around this room with all the
rest trimmed away.
And none of it would be linked.
None of it would be intelligent.
Nothing would update automatically.
The way we set up here is intelligent.
It has this automatic updating and you could have as many of these tabs as you want.
I've done joins with 50 or more tabs in them for different views you might have.
You might have a layout which is just one window, a typical window.
Maybe there was some kind of detail in this corner.
You had a layout of a layout of just this detail here, for instance, but it could all be drawn in
the model in the correct place.
You just have different views.
Zooming in, in different layouts.
And as you would want, each of those layouts can have its own title set the scale.
I think we used 40 there, if I remember rightly.
So you can add it.
You can edit all that and you can control it all and you can reference it all with notes.
Maybe you wanted a different, for instance, room two, you may have a general room layout, an electrical
layout which shows the wiring and the lighting, a mechanical layout, which maybe showed some radiators
and things and heating and pipework, an interior design layout which showed notes towards the decoration.
And so you might have multiple drawings for each room, but still you would only need one model.
And all these notes and dimensions would be in paper space, referring to different things on different
layouts.
So hopefully now it's becoming more clear why we do it that way and why that is a preferred way.
You will definitely, if you do cart and you start going into companies or working with other people,
you will definitely see people not using this the correct way, putting their title block in model space
or scaling everything down in paper space.
And it just you lose all this functionality and ability.
So that is another way where you can see someone who's who's been taught properly and somebody who's
taught themselves.
If you just jump onto AutoCAD, you could probably figure out how to draw rectangles and circles in
quite a short time.
And you might have done already, but this is the kind of thing you'll never figure out if someone doesn't
show you because it's not it's not just intuitive.
You wouldn't know that this existed, but when you get used to using it, it's so powerful.
It allows you it saves so much time.
If you can imagine having a different model for every layout of the electrical, the mechanical, the
interior design, we all had a different model.
And then something changes.
You have to go and change that in every single different one.
And that's when errors come in and it just becomes a bit of a nightmare.
So yeah, this is by far the best way to work.
And you've if you've got this far, which I hope you have, you've already learned more than many,
many people I work with out there day in, day out.
People don't use the correct layers.
They don't use paper space and model space.
They don't understand it.
So you're already far ahead of a lot of people.
And this just what we've learned so far will stand you in good stead to go out there and create some
good models moving forward.
We're going to learn a few more little tricks and just general items that you can add just to improve
your drawings.