1 00:00:09,000 --> 00:00:18,000 OK, so now we've got our two floor levels, we're going to look at doing an elevation now and elevations. 2 00:00:18,000 --> 00:00:23,000 It's one of those things you probably asked, do you never really get any info on it other than a few 3 00:00:23,000 --> 00:00:24,000 heights? 4 00:00:24,000 --> 00:00:30,000 And generally the best way I find at least to get something to start with is just to use the planes 5 00:00:30,000 --> 00:00:34,000 and just using lines of the planes. 6 00:00:34,000 --> 00:00:41,000 You can usually come up with something fairly at least good enough to give back to an architect and 7 00:00:41,000 --> 00:00:43,000 say up things like that. 8 00:00:43,000 --> 00:00:47,000 All you need really is the sill heights of a Windows eight floor height. 9 00:00:47,000 --> 00:00:48,000 OK, so we're going to use some. 10 00:00:49,000 --> 00:00:55,000 We'll just use some generic levels, and it's just a guide of how you can use of planes and kind of 11 00:00:57,000 --> 00:00:59,000 sit down from the planes to create your elevation. 12 00:00:59,000 --> 00:01:00,000 So we'll have a look now. 13 00:01:03,000 --> 00:01:07,000 First, one of them, as I said, I don't like starting with blunt joins. 14 00:01:08,000 --> 00:01:11,000 Generally, that's not how people work. 15 00:01:11,000 --> 00:01:13,000 You often drawing like this. 16 00:01:13,000 --> 00:01:15,000 OK, we're going to be using the same types of block. 17 00:01:16,000 --> 00:01:18,000 We're probably going to be using the same dimension styles, that kind of thing. 18 00:01:18,000 --> 00:01:24,000 So why start from scratch enough to load it all in just open the drawing similar to what you're going 19 00:01:24,000 --> 00:01:26,000 to create and save us? 20 00:01:26,000 --> 00:01:29,000 So I've saved this as building zero elevation. 21 00:01:29,000 --> 00:01:30,000 Oh, one. 22 00:01:30,000 --> 00:01:32,000 And this was actually the first floor. 23 00:01:33,000 --> 00:01:33,000 OK. 24 00:01:35,000 --> 00:01:41,000 So if you do that, then you should have a drawer and ready to go called elevation one. 25 00:01:42,000 --> 00:01:48,000 And what I'm going to do now is I'm going to go to model space and you can see we have our first floor 26 00:01:48,000 --> 00:01:49,000 plan here. 27 00:01:50,000 --> 00:01:59,000 Now I'm going to open and I'm going to select the ground floor plan and opening up. 28 00:02:00,000 --> 00:02:06,000 I'm going to go to model space and I'm going to select this whole ground floor plan and my news copy, 29 00:02:06,000 --> 00:02:07,000 not this copy here. 30 00:02:07,000 --> 00:02:09,000 Remember that we're using a clipboard copy. 31 00:02:09,000 --> 00:02:12,000 I'm going to copy that go back to our elevation drawing. 32 00:02:13,000 --> 00:02:16,000 I'm going to paste this block, OK? 33 00:02:19,000 --> 00:02:23,000 And what Block will do is, Brian, it's created a block now. 34 00:02:23,000 --> 00:02:25,000 We're not bothered about the name or anything like that. 35 00:02:26,000 --> 00:02:31,000 The only benefit really of doing that for us and it is a benefit is it's one object now. 36 00:02:31,000 --> 00:02:36,000 So if we want to select this and move it around, we don't need to make sure we select everything and 37 00:02:36,000 --> 00:02:41,000 maybe we wouldn't miss a wall and it would mess the whole thing up because its pace of the block is 38 00:02:41,000 --> 00:02:43,000 what object is really easy to deal with. 39 00:02:43,000 --> 00:02:46,000 OK, so this one is still separate items. 40 00:02:47,000 --> 00:02:48,000 I do this a lot when I'm drawing. 41 00:02:48,000 --> 00:02:55,000 If I just want an object to easily be movable, you can group them and group will do that. 42 00:02:55,000 --> 00:03:04,000 But I find it easier really to just go, OK, if I wanna do this, just give it up. 43 00:03:04,000 --> 00:03:05,000 I'm going to go cut. 44 00:03:06,000 --> 00:03:06,000 I'm going to cut that. 45 00:03:07,000 --> 00:03:10,000 No, it's gone, and I'm going to paste it back in as a block. 46 00:03:10,000 --> 00:03:12,000 And now it's just one object. 47 00:03:12,000 --> 00:03:16,000 Again, it's pretty much what group will do. 48 00:03:16,000 --> 00:03:23,000 I just like to do it this way because it means I can go and I can change it if I want by double clicking 49 00:03:23,000 --> 00:03:26,000 on it and it'll still be a block. 50 00:03:26,000 --> 00:03:26,000 Sorry. 51 00:03:26,000 --> 00:03:31,000 OK, but again, my personal preference is just my workflow from working on stuff for years. 52 00:03:33,000 --> 00:03:38,000 So I'm just going to draw a line with turn off and I'm just getting them lined up. 53 00:03:42,000 --> 00:03:50,000 OK, so now the walls are in the same plane, so these are in line with each of a ground floor plan. 54 00:03:51,000 --> 00:03:53,000 Well, maybe I'm going to move it, OK? 55 00:03:56,000 --> 00:03:59,000 So it doesn't matter where abouts work in terms of the origin. 56 00:03:59,000 --> 00:04:03,000 We're not using coordinates or anything, I'm just going to create some kind of elevation here and I'm 57 00:04:03,000 --> 00:04:06,000 going to draw one line and this line is going to be the ground. 58 00:04:06,000 --> 00:04:07,000 So that's a ground plug. 59 00:04:07,000 --> 00:04:11,000 So that's just going to be a big line like that to represent the ground. 60 00:04:11,000 --> 00:04:12,000 And now what you can do. 61 00:04:16,000 --> 00:04:22,000 You can create some lines like this, and I'm going to go copper. 62 00:04:22,000 --> 00:04:32,000 So I've drawn a straight line of all over the poly line and I'm going to go copper, right click use 63 00:04:32,000 --> 00:04:35,000 that as a base point, so I'll going to my overall. 64 00:04:38,000 --> 00:04:43,000 I'm going to put it on either side of the window. 65 00:04:52,000 --> 00:04:53,000 OK. 66 00:04:53,000 --> 00:04:56,000 And you see, because the windows in my first floor match as well. 67 00:04:57,000 --> 00:04:58,000 Those lines will line up. 68 00:04:59,000 --> 00:05:05,000 So now the architects told us that each floor is two and a half meters. 69 00:05:07,000 --> 00:05:08,000 In fact, let's go free meters. 70 00:05:08,000 --> 00:05:13,000 OK, so I'm going to offset slightly offset here. 71 00:05:13,000 --> 00:05:19,000 I'm going to type in three thousand 3000 millimeters, which is three meters. 72 00:05:20,000 --> 00:05:24,000 So that will be our ground floor first floor. 73 00:05:27,000 --> 00:05:30,000 And now to do some trimming, so I'm going to select trim. 74 00:05:30,000 --> 00:05:32,000 I'm just going to draw a window. 75 00:05:32,000 --> 00:05:40,000 Remember, if you draw it, if you draw a window that way, it will only select objects you fully enclose 76 00:05:40,000 --> 00:05:42,000 and not fully enclose them if you draw it this way. 77 00:05:43,000 --> 00:05:44,000 It's anything you touch. 78 00:05:44,000 --> 00:05:47,000 OK, so I'm going to let all the right click. 79 00:05:48,000 --> 00:05:56,000 I'm going, I'm going to window slot outside of up to give me my bill. 80 00:05:56,000 --> 00:05:59,000 And so this is already the basic layout of the face of our building. 81 00:06:01,000 --> 00:06:04,000 Now these windows, we need to know the slides. 82 00:06:04,000 --> 00:06:09,000 So free meter, let's say it's 83 00:06:12,000 --> 00:06:15,000 twelve hundred from the ground. 84 00:06:17,000 --> 00:06:19,000 I mean, the window is one meter. 85 00:06:21,000 --> 00:06:21,000 Well. 86 00:06:25,000 --> 00:06:25,000 OK. 87 00:06:26,000 --> 00:06:31,000 And what I can do now, I can copy those because we measured it from a space point, I can copy those 88 00:06:31,000 --> 00:06:39,000 two lines using a ground line as a base point and put it onto this separation. 89 00:06:39,000 --> 00:06:43,000 This is this line is kind of a separation between first and ground floor. 90 00:06:43,000 --> 00:06:51,000 And so we'll end up with the same measurement that if we measure the distance, that's twelve hundred 91 00:06:54,000 --> 00:06:58,000 and we can do the same 100 because we copied it using the same base point. 92 00:06:59,000 --> 00:07:04,000 If that's if that's confusing, you can just offset again the same dimensions twelve hundred and one 93 00:07:04,000 --> 00:07:06,000 metre from this midline. 94 00:07:07,000 --> 00:07:13,000 But now we can do the same with you before we can trim still a big window around there, not the outside 95 00:07:13,000 --> 00:07:13,000 this time. 96 00:07:14,000 --> 00:07:23,000 And we could start just creating these big window selections along the lines we want to trim out. 97 00:07:28,000 --> 00:07:30,000 Well, what they end up with. 98 00:07:33,000 --> 00:07:37,000 It's a very close, it's all windows. 99 00:07:37,000 --> 00:07:43,000 OK, and now we can actually get rid of that line, we don't need that line anymore. 100 00:07:43,000 --> 00:07:44,000 I'm going to get rid of a mouse. 101 00:07:45,000 --> 00:07:50,000 So we've already got a face of our building there pretty quickly needs a bit more detail. 102 00:07:51,000 --> 00:07:54,000 But then we'll go, let's try and come up with some kind of roof design now. 103 00:07:54,000 --> 00:07:58,000 So I'm going to draw a line. 104 00:07:58,000 --> 00:07:59,000 I'm going to go straight. 105 00:08:01,000 --> 00:08:10,000 Straight along, just like that, and I'm going to rotate that line of thought as a base point and try 106 00:08:11,000 --> 00:08:11,000 to degrade. 107 00:08:12,000 --> 00:08:12,000 Yeah. 108 00:08:12,000 --> 00:08:14,000 So first degree pitch on that roof. 109 00:08:16,000 --> 00:08:19,000 And it will have some kind of overhang, maybe 500. 110 00:08:21,000 --> 00:08:30,000 Again, this is not an architectural course that's kind of detailed as we're going to go really well, 111 00:08:30,000 --> 00:08:31,000 maybe put some kind of soft on. 112 00:08:31,000 --> 00:08:37,000 But if there's any kind of architects or roof is laughing at this moment is a cut costs on architectural 113 00:08:37,000 --> 00:08:38,000 costs. 114 00:08:39,000 --> 00:08:42,000 OK, so now I'm going to marry that from a midpoint here. 115 00:08:55,000 --> 00:09:00,000 I'm a builder isn't symmetrical because windows were positioned kind of a midpoint to these rooms, 116 00:09:00,000 --> 00:09:07,000 we've got to pick a different gap even here, so don't use the windows to get the midpoint I want. 117 00:09:07,000 --> 00:09:08,000 I'm going to offset. 118 00:09:08,000 --> 00:09:10,000 I'm over three meters. 119 00:09:10,000 --> 00:09:11,000 See what this looks like? 120 00:09:13,000 --> 00:09:16,000 Yeah, and I'm going to trim out. 121 00:09:18,000 --> 00:09:21,000 I'm going to be given all this stuff from the architect. 122 00:09:25,000 --> 00:09:30,000 And let's off set, let's go with three hundred some kind of soft detail. 123 00:09:37,000 --> 00:09:38,000 OK. 124 00:09:38,000 --> 00:09:42,000 Just to fill it on the right is row. 125 00:09:49,000 --> 00:09:54,000 And trim that out just gives us a more realistic detail. 126 00:09:57,000 --> 00:09:57,000 So fill it. 127 00:10:00,000 --> 00:10:03,000 Trim and no.