1 00:00:10,000 --> 00:00:15,000 Now these windows, we're going to have more detail in here, obviously. 2 00:00:15,000 --> 00:00:18,000 So what I'm going to do is I'm going to draw a rectangle. 3 00:00:20,000 --> 00:00:28,000 I'm going to move out and we're just going to create a window and we'll create a block like we did on 4 00:00:28,000 --> 00:00:29,000 the plant and will and we'll order. 5 00:00:29,000 --> 00:00:32,000 And so first, let's offset our frame. 6 00:00:32,000 --> 00:00:37,000 Let's go with a 50 millimeter frame and. 7 00:00:40,000 --> 00:00:46,000 I'm going to put a line on the middle and offset about 50 meters again, but I'm going to move up. 8 00:00:48,000 --> 00:00:51,000 And this is going to be by I I'm just going to put it there, OK? 9 00:00:52,000 --> 00:00:55,000 I'm not saying that's going to be our window. 10 00:00:55,000 --> 00:00:59,000 So because we saved ours, all drawing, we've got all our lasing. 11 00:00:59,000 --> 00:01:03,000 We can just put a window layer these layers of the same as on the plum because we did to save us. 12 00:01:07,000 --> 00:01:09,000 I'm going I'm going to go create block now. 13 00:01:10,000 --> 00:01:17,000 You could do it a quick way, we could do what we've already done, just got cut and paste this block. 14 00:01:17,000 --> 00:01:18,000 And then you've got your block. 15 00:01:18,000 --> 00:01:19,000 You could do it that way. 16 00:01:20,000 --> 00:01:21,000 A lot of people do that now. 17 00:01:22,000 --> 00:01:29,000 Rather than go up and go create block this way is easier to name it. 18 00:01:29,000 --> 00:01:31,000 We could call that window. 19 00:01:32,000 --> 00:01:34,000 I live for elevation. 20 00:01:38,000 --> 00:01:41,000 Pick our point, select our objects. 21 00:01:42,000 --> 00:01:44,000 OK, so you could do it that way. 22 00:01:47,000 --> 00:01:52,000 The only difference really is when you do when you do it right by just cutting and paste, it was bought. 23 00:01:53,000 --> 00:01:57,000 It signs a name and that name will be a random collection of numbers and letters. 24 00:01:57,000 --> 00:02:02,000 OK, so it's up to you. 25 00:02:03,000 --> 00:02:10,000 If we go here at it, it's probably about one. 26 00:02:10,000 --> 00:02:12,000 Nope, it's that one. 27 00:02:14,000 --> 00:02:16,000 So what is the name assigned to it? 28 00:02:16,000 --> 00:02:18,000 When we did the cut and paste as block? 29 00:02:25,000 --> 00:02:33,000 Now you can rename it if you type and rename OK, the marine name is going to give you all the objects 30 00:02:33,000 --> 00:02:36,000 and you drawn and you can rename all, so you could do that. 31 00:02:36,000 --> 00:02:37,000 It could go two blocks. 32 00:02:37,000 --> 00:02:42,000 You could choose that block and you could say rename to window and leave. 33 00:02:43,000 --> 00:02:45,000 I'll just put two because I've already put one. 34 00:02:45,000 --> 00:02:46,000 So you could do that. 35 00:02:46,000 --> 00:02:47,000 OK. 36 00:02:48,000 --> 00:02:55,000 And now if you go insert block, you'll see we have we've renamed it. 37 00:02:55,000 --> 00:02:59,000 So what's your options, basically? 38 00:02:59,000 --> 00:03:07,000 You can cut the object and go poster's block and leave it and just what it assigns. 39 00:03:07,000 --> 00:03:13,000 If it's not important to you in terms of management, if you move, that place probably won't go down 40 00:03:13,000 --> 00:03:13,000 very well. 41 00:03:16,000 --> 00:03:19,000 In which case you want to create a block using this method and give it a name. 42 00:03:19,000 --> 00:03:25,000 Or you could use a cut and paste method and then just type in Vietnam and rename it. 43 00:03:25,000 --> 00:03:25,000 They're your options. 44 00:03:26,000 --> 00:03:27,000 I'll leave it up to you what you want to do. 45 00:03:32,000 --> 00:03:37,000 But that's your options with blocks, and we've got a window now. 46 00:03:38,000 --> 00:03:38,000 OK. 47 00:03:42,000 --> 00:03:46,000 I'm just got our individual items in a block from a Windows laptop, if you click on our blog. 48 00:03:46,000 --> 00:03:47,000 Now that's one object. 49 00:03:48,000 --> 00:03:49,000 It's on Lazarus. 50 00:03:49,000 --> 00:03:50,000 I'm going to put that on the windows layer as well. 51 00:03:51,000 --> 00:03:54,000 So now our items in Cyber Block are on the Windows Lab. 52 00:03:54,000 --> 00:03:56,000 Also, our block is on my Windows line. 53 00:03:57,000 --> 00:04:03,000 I'm going, I'm going to move that one using in corner into place. 54 00:04:04,000 --> 00:04:05,000 Right? 55 00:04:05,000 --> 00:04:06,000 I'm going. 56 00:04:06,000 --> 00:04:09,000 I'm going to go copy using the same corner. 57 00:04:16,000 --> 00:04:17,000 I'm just going to put it on. 58 00:04:26,000 --> 00:04:29,000 So we've got our windows, and I know this one. 59 00:04:29,000 --> 00:04:35,000 The reason this has got the white tongue around it is because our it's just to do with your order. 60 00:04:35,000 --> 00:04:36,000 OK? 61 00:04:36,000 --> 00:04:38,000 If you select all your windows. 62 00:04:43,000 --> 00:04:47,000 Right click and then say to back on the jar order, say centre back. 63 00:04:48,000 --> 00:04:52,000 They all go behind the kind of the white elevation lines. 64 00:05:02,000 --> 00:05:08,000 Now we could add some details, feel free to use Polish on things you might add some guttering, maybe 65 00:05:08,000 --> 00:05:12,000 a down pipe, anything you want to, you feel free to want. 66 00:05:13,000 --> 00:05:15,000 And you know, it's true that it's just possibilities of things. 67 00:05:16,000 --> 00:05:20,000 What I'm going to do, I'm going to hatch first, just so it looks a bit more detailed. 68 00:05:20,000 --> 00:05:30,000 Now we could say, maybe if I just get this positioned, so it fills up the screen for me to get rid 69 00:05:30,000 --> 00:05:32,000 of it and get rid of this window. 70 00:05:36,000 --> 00:05:38,000 So if I go to hatch. 71 00:05:38,000 --> 00:05:38,000 Yeah. 72 00:05:41,000 --> 00:05:48,000 And I'm going to go to I'm going to be clicking inside, so I'm going to I'll pick points with Pattern. 73 00:05:51,000 --> 00:05:52,000 Let's pull that down so we can have a look. 74 00:05:53,000 --> 00:05:55,000 I'm going to use this break here. 75 00:05:55,000 --> 00:05:59,000 One of these works, but again, you can choose which one you and I'm going to choose that one. 76 00:05:59,000 --> 00:05:59,000 OK? 77 00:06:00,000 --> 00:06:04,000 And I'm going to click in here like that. 78 00:06:04,000 --> 00:06:06,000 And you could say it's given us a solid hunch. 79 00:06:07,000 --> 00:06:09,000 No, that's because of our scale. 80 00:06:09,000 --> 00:06:11,000 So I'm going to change the scale. 81 00:06:12,000 --> 00:06:13,000 Let's go with thousands. 82 00:06:13,000 --> 00:06:19,000 Looks like that's what's going to change the scale to 15. 83 00:06:20,000 --> 00:06:22,000 Let's go with one hundred. 84 00:06:28,000 --> 00:06:29,000 Fifty. 85 00:06:33,000 --> 00:06:34,000 25. 86 00:06:34,000 --> 00:06:34,000 OK. 87 00:06:35,000 --> 00:06:38,000 And you can see a scale of 25. 88 00:06:39,000 --> 00:06:40,000 You could just check. 89 00:06:42,000 --> 00:06:43,000 That's probably about right. 90 00:06:45,000 --> 00:06:46,000 It's very overpowering. 91 00:06:47,000 --> 00:06:53,000 Now we can click that and we can change it to a kind of a great out color, one of these greys here. 92 00:06:53,000 --> 00:07:00,000 I like to use I'm that kind of pushes it to about makes it look a bit better, but it's still quite 93 00:07:00,000 --> 00:07:01,000 overpowering. 94 00:07:01,000 --> 00:07:04,000 And the thing is, you don't need to show that it's over it. 95 00:07:05,000 --> 00:07:07,000 You only need to give a kind of. 96 00:07:10,000 --> 00:07:13,000 Indication that it's going to be work. 97 00:07:15,000 --> 00:07:17,000 So what I like to do. 98 00:07:20,000 --> 00:07:22,000 Is to get some Polish lines. 99 00:07:22,000 --> 00:07:31,000 OK, now this is going to be fairly random, but I like it, so I'm going to turn stuff in off off if 100 00:07:33,000 --> 00:07:34,000 I do this kind of thing, OK? 101 00:07:38,000 --> 00:07:40,000 And again, probably the really random. 102 00:07:41,000 --> 00:07:43,000 But now I'm going to go hatch. 103 00:07:45,000 --> 00:07:52,000 And I'm going to click here and here, I'm going to go right. 104 00:07:56,000 --> 00:08:04,000 I'm going to delete these lines, and now you just kind of get that indication without it being too 105 00:08:04,000 --> 00:08:08,000 overpowering, but it's what I'm going to do the same on the roof. 106 00:08:13,000 --> 00:08:18,000 Go watch, and I'm going to choose this kind of tale. 107 00:08:20,000 --> 00:08:21,000 Good delivers. 108 00:08:23,000 --> 00:08:24,000 I'm going to make this. 109 00:08:29,000 --> 00:08:33,000 I mean, you go, that's our elevation now again, you could put some rich tiles on here, you could 110 00:08:33,000 --> 00:08:39,000 maybe offset this out outlining to get you rich because you'd have a different tiles on the edges emerged. 111 00:08:39,000 --> 00:08:40,000 Let's, you know, let's do that. 112 00:08:41,000 --> 00:08:42,000 Same principle. 113 00:08:43,000 --> 00:08:45,000 Don't this cost a bit too long and it gets boring. 114 00:08:48,000 --> 00:08:52,000 And all I'm going to do now is trim off and never go. 115 00:08:53,000 --> 00:08:54,000 You've got an elevation.