1 00:00:11,000 --> 00:00:21,000 OK, so if you open up the file office park JF, which stands for greenfield site location services 2 00:00:21,000 --> 00:00:25,000 is something we would have been given by the client. 3 00:00:25,000 --> 00:00:25,000 OK. 4 00:00:25,000 --> 00:00:30,000 Or maybe it was the landowner with be given this so. 5 00:00:31,000 --> 00:00:32,000 And also cut. 6 00:00:33,000 --> 00:00:38,000 We have a drone, which is Office Park GSR sites. 7 00:00:38,000 --> 00:00:40,000 So if we open that and also cut. 8 00:00:41,000 --> 00:00:46,000 And if you zoom extents because they always is, it's it's a road, basically, we've got the pavement 9 00:00:46,000 --> 00:00:46,000 ever side. 10 00:00:47,000 --> 00:00:53,000 We've got a midline kick, which is just for reference, and that's it. 11 00:00:54,000 --> 00:00:59,000 But one thing to to make a note of if you. 12 00:01:00,000 --> 00:01:01,000 If you zoom right out. 13 00:01:04,000 --> 00:01:09,000 You'll see that I was there, remember this is four 00 origin point way of this icon here. 14 00:01:11,000 --> 00:01:20,000 Oh, join is quite a long way from this 00 am is for a site kind of location plan that's normal zero 15 00:01:20,000 --> 00:01:21,000 zero. 16 00:01:23,000 --> 00:01:25,000 It depends what quarters it's me using. 17 00:01:25,000 --> 00:01:31,000 So if you work in a big city, London and New York, something like they would have their own city coordinate 18 00:01:31,000 --> 00:01:38,000 system where everything's kind of any, any design that's done is done on that coordinate system. 19 00:01:38,000 --> 00:01:45,000 That way, you can import kind of background street maps, things like that, maybe working on a big 20 00:01:45,000 --> 00:01:50,000 site such as an airport that would likely have its own coordinate system. 21 00:01:51,000 --> 00:01:57,000 And that way, everything can be kind of configured in relation to each other, and everything comes 22 00:01:57,000 --> 00:02:04,000 in in the same point or maybe working on just some kind of generic system for. 23 00:02:05,000 --> 00:02:10,000 It could be a large kind of remote location, like a farm or something like that. 24 00:02:11,000 --> 00:02:12,000 Okay. 25 00:02:13,000 --> 00:02:19,000 If you just worked on your own house, chances are it's just the bottom left of your land, which is 26 00:02:19,000 --> 00:02:20,000 used as a reserve. 27 00:02:20,000 --> 00:02:21,000 That's fine. 28 00:02:23,000 --> 00:02:24,000 It's the same process. 29 00:02:25,000 --> 00:02:31,000 It's just it's good to know how to work with these coordinate systems where, you know, on zero zero. 30 00:02:31,000 --> 00:02:39,000 OK, so we're going to look, we're going to see how to work with we've got coordinate system in this 31 00:02:39,000 --> 00:02:39,000 example. 32 00:02:40,000 --> 00:02:40,000 Now. 33 00:02:42,000 --> 00:02:47,000 You would probably have more than just a vote on how you would this would be something like a town kind 34 00:02:47,000 --> 00:02:49,000 of map or something like that, but. 35 00:02:51,000 --> 00:02:53,000 For the purpose of this example, we don't need. 36 00:02:53,000 --> 00:02:58,000 And also, it just takes up room when you join, so if you did have VAT, you would usually cut kind 37 00:02:58,000 --> 00:03:00,000 of all out anyway if you don't need it. 38 00:03:00,000 --> 00:03:07,000 So we're just going to pretend this is a road running through a kind of greenfield, quite remote location 39 00:03:07,000 --> 00:03:08,000 and this is our our spot here. 40 00:03:09,000 --> 00:03:09,000 So. 41 00:03:11,000 --> 00:03:13,000 If we go back to. 42 00:03:15,000 --> 00:03:15,000 PDAF. 43 00:03:16,000 --> 00:03:16,000 OK. 44 00:03:17,000 --> 00:03:27,000 Then we can see we've been allocated this parcel of land here, which is a hundred and ten meters by 45 00:03:27,000 --> 00:03:29,000 70 meters. 46 00:03:29,000 --> 00:03:30,000 I'm a bottom left corner. 47 00:03:30,000 --> 00:03:32,000 Is that this coordinate? 48 00:03:32,000 --> 00:03:38,000 So the first thing we need to do is get this red area on our drawing. 49 00:03:38,000 --> 00:03:38,000 OK, so. 50 00:03:40,000 --> 00:03:46,000 Let's take this greenfields site, and let's save as. 51 00:03:47,000 --> 00:03:50,000 And I've already got things I say fast. 52 00:03:51,000 --> 00:03:58,000 Jeff Site survey guy, because this initial drawing. 53 00:04:01,000 --> 00:04:09,000 We're going to produce a set of coordinates around research, so we'll probably have this one will have 54 00:04:09,000 --> 00:04:13,000 each corner and we'll have midpoint and then the surveys can go out. 55 00:04:13,000 --> 00:04:20,000 The can set that out and then they'll go to the actual site and they'll put stakes in the ground, which 56 00:04:20,000 --> 00:04:24,000 will kind of delineate our site layout and the site we're working on. 57 00:04:24,000 --> 00:04:29,000 Basic within the ground, guys can come in and start bulldozing and stripping the top soil, things 58 00:04:29,000 --> 00:04:34,000 like that and then know the perimeter of our site and the boundary, if you like. 59 00:04:34,000 --> 00:04:36,000 So that's our first project. 60 00:04:37,000 --> 00:04:44,000 Get a drone with coordinates of our site boundary to give to the surveyor, and we'll do that now in 61 00:04:44,000 --> 00:04:45,000 this lesson. 62 00:04:46,000 --> 00:04:54,000 So first thing's first, let's look at the we've been given this by the client or the landowner to show 63 00:04:54,000 --> 00:04:59,000 us where we can say outside the possible site we've actually bought or whatever. 64 00:05:00,000 --> 00:05:07,000 OK, so it's easting is 100 thousand meters north is 50000 meters. 65 00:05:08,000 --> 00:05:14,000 Now this is basically X and Y when you're doing coordinates, so X will be 100000. 66 00:05:14,000 --> 00:05:18,000 I mean, knowing a Y will be 50000. 67 00:05:18,000 --> 00:05:26,000 So let's leave that out now and what I'm going to do, I'm going to create a it's called a node or a 68 00:05:26,000 --> 00:05:30,000 point in order to work out, OK, so we can click. 69 00:05:30,000 --> 00:05:38,000 We can have multiple points and these are good for creating things like survey points. 70 00:05:39,000 --> 00:05:41,000 So when a clip multipoint. 71 00:05:42,000 --> 00:05:46,000 And now it's going to ask us to specify this point, so we just need to type in. 72 00:05:48,000 --> 00:05:51,000 These coordinates 100000 by 50000. 73 00:05:51,000 --> 00:06:02,000 So I'm going to talk to 100 thousand, but I'm going to press tab to go to why fifty thousand and press 74 00:06:02,000 --> 00:06:02,000 enter. 75 00:06:03,000 --> 00:06:10,000 OK, now it doesn't look like anything's happened, but we've actually got that point. 76 00:06:10,000 --> 00:06:13,000 If we were to draw a circle from now, we would see. 77 00:06:13,000 --> 00:06:14,000 We've got that point. 78 00:06:15,000 --> 00:06:23,000 I mean, if you highlight it, this now is just a dot, but it can be hard to see a dot. 79 00:06:23,000 --> 00:06:31,000 So what I'm going to do now to change how this point looks, we can type in p type. 80 00:06:32,000 --> 00:06:32,000 OK. 81 00:06:33,000 --> 00:06:37,000 And that will give us this dialog box with different points styles available to us. 82 00:06:37,000 --> 00:06:40,000 And you can choose whichever one of these you like. 83 00:06:40,000 --> 00:06:43,000 The look of this will be normal for survey type. 84 00:06:43,000 --> 00:06:48,000 These kind of points here, and if we select OK, you can see it changes. 85 00:06:48,000 --> 00:06:50,000 How it's viewed is not it hasn't moved. 86 00:06:52,000 --> 00:06:54,000 You can't make a point bigger because it is just a single point. 87 00:06:54,000 --> 00:06:57,000 It's just changed how it's represented. 88 00:06:57,000 --> 00:06:57,000 OK. 89 00:06:59,000 --> 00:07:04,000 And if we present all right, click to bring that look back up. 90 00:07:05,000 --> 00:07:13,000 We also have the option to change the units of the size, OK, so this this point size is how how big 91 00:07:13,000 --> 00:07:14,000 the point is at the moment. 92 00:07:14,000 --> 00:07:17,000 Remember, we worked in meta services effectively a meta. 93 00:07:18,000 --> 00:07:21,000 If we change up to five meters, got all the points are going to get bigger. 94 00:07:21,000 --> 00:07:24,000 OK, now. 95 00:07:26,000 --> 00:07:32,000 You do also have an opportunity to set the size relative to the screen or in absolute unit, so absolute 96 00:07:32,000 --> 00:07:37,000 units means OK, if we say this is one unit, then the point is going to be a meter. 97 00:07:38,000 --> 00:07:42,000 The size of this icon is going to be a meter, whatever we zoom in and out. 98 00:07:42,000 --> 00:07:43,000 It's an absolute units. 99 00:07:43,000 --> 00:07:45,000 It's absolutely one meter. 100 00:07:45,000 --> 00:07:47,000 So it's not going to change just by zooming. 101 00:07:48,000 --> 00:07:54,000 If we set it relative to screen, when you'll see where we end up, so it says it's one unit, OK, 102 00:07:54,000 --> 00:07:56,000 relative to screen is a percent. 103 00:07:56,000 --> 00:07:58,000 So how much percent of the screen does it take up? 104 00:07:59,000 --> 00:08:03,000 So if we say 10 percent of a screen, OK? 105 00:08:05,000 --> 00:08:15,000 Then you'll need the region, and it will go some sense if you zoom out, you can say it's change in 106 00:08:15,000 --> 00:08:20,000 size relative to the screen, and if it doesn't update, you can just type in region. 107 00:08:20,000 --> 00:08:25,000 Four Regenerate and it looked like and it changes its size. 108 00:08:25,000 --> 00:08:26,000 When you zoom in and out, you can. 109 00:08:26,000 --> 00:08:31,000 You can see it generally if you're just using one scale on a drawing like we will. 110 00:08:33,000 --> 00:08:40,000 It's easier to keep it absolute units, and let's just go with five meters for now and see how that 111 00:08:40,000 --> 00:08:42,000 looks, OK, but that is our setting out point. 112 00:08:45,000 --> 00:08:50,000 So I'm going to create a layer in this drawing. 113 00:08:52,000 --> 00:08:56,000 And you could see with all these lies in because. 114 00:08:57,000 --> 00:09:01,000 We've been reusing things, we're using the types of blocks from a building layout, that kind of thing. 115 00:09:02,000 --> 00:09:03,000 We already have all these layers. 116 00:09:04,000 --> 00:09:04,000 That's fine. 117 00:09:05,000 --> 00:09:06,000 But I'm going to create a new layer. 118 00:09:12,000 --> 00:09:20,000 I'm going to create a new layer, and I'm going to call it serve a point, OK? 119 00:09:21,000 --> 00:09:24,000 I'm going to make this right. 120 00:09:26,000 --> 00:09:30,000 If you want to delete all these layers out of your drawing and things like blocks that you don't use 121 00:09:30,000 --> 00:09:31,000 and you can do that with Purge. 122 00:09:31,000 --> 00:09:34,000 But I'm going to call anonymous survey. 123 00:09:39,000 --> 00:09:40,000 And I'm going to make him read. 124 00:09:42,000 --> 00:09:45,000 I'm going to put this on the. 125 00:09:46,000 --> 00:09:56,000 Survey point later, OK, now, if I was to type in Purge Pew, Gee, I can choose all the items in 126 00:09:56,000 --> 00:09:59,000 the drawer, but but I want to delete. 127 00:09:59,000 --> 00:10:03,000 Now you can delete layers from a drawer and as long as there's nothing on multilayer. 128 00:10:05,000 --> 00:10:08,000 But if you've got, sometimes you open the door and there's hundreds and hundreds of layers. 129 00:10:09,000 --> 00:10:15,000 It's a very long process to try and delete them and work out what has got things on. 130 00:10:15,000 --> 00:10:17,000 It wasn't Purge will just purge. 131 00:10:17,000 --> 00:10:21,000 If it will just get rid of them, it will get rid of anything you've ticked here, OK? 132 00:10:21,000 --> 00:10:26,000 That isn't used if you are if you have a drawing file and sometimes you try and email it and it may 133 00:10:26,000 --> 00:10:29,000 be over 10 megabytes in file size. 134 00:10:31,000 --> 00:10:31,000 It might be. 135 00:10:31,000 --> 00:10:36,000 It's got all this information always blocks in line types and layers in the background. 136 00:10:36,000 --> 00:10:39,000 They're not used to a drawing, so you don't even have been loaded in. 137 00:10:40,000 --> 00:10:46,000 Purge would get rid of those out of the back of your neck, and if I was to take all the items and just 138 00:10:46,000 --> 00:10:52,000 say purge on it, I'll say, Do you want to purge, purge all the items and then close if we go back 139 00:10:52,000 --> 00:10:53,000 to this layer manager? 140 00:10:54,000 --> 00:10:57,000 You can see all the layers when used have gone now. 141 00:11:05,000 --> 00:11:06,000 And we just have our survey point. 142 00:11:07,000 --> 00:11:15,000 OK, I'm just going to interrupt because I want I want this John to be safe, but that's something you 143 00:11:15,000 --> 00:11:21,000 can do if you find yourself with lots of layers and a join, then purge will get rid of those. 144 00:11:23,000 --> 00:11:24,000 And that. 145 00:11:28,000 --> 00:11:29,000 OK.