That's it.
With curves Chief C to reset the 3D cursor.
These these are not really useful for us.
But if you make a surface narrative, you can also manipulate these curves as well.
Not very useful.
I think the main curves are much more useful and you can manipulate them much better.
But you get these these vertices for the curves you make that you can make interesting shapes in edit
mode.
But honestly, I don't use them all.
I think the combination between the measures and curves just do the job very, very good.
The next option you have is metal balls.
All right.
If I click on metal was and make a ball, we get this shape.
Okay.
I can adjust it here as well.
But again, this is not the mesh.
So if I go here, you see, just to view only how object mode and it not.
So we can do the same thing like we have this ball right click or no, we can do that, right?
So we can convert this to mesh.
We only can.
Have this.
Oh, I'm sorry.
We can't convert.
I was confused for a minute.
Like I was using them as opposed to making base machines.
They really need to make base measures.
We are going to use them some bank base missions in the next chapter when we are reviewing how to sculpts
in blender.
So by right clicking on convert it to can make a match.
So we go to that didn't you can see I get a match like this this is not a very good match like like
the curves and conversion to mesh.
It gave us a very good geometry.
But this will never, almost never give us a good geometry.
So you have to manipulate the geometry, like remixing tools and all that that I will explain later
in the course so you can match missile balls.
These are the options of missiles ball capsule, plane, ellipsoid and cubes.
So this is a ball.
This is a capsule.
This is a plane.
This is a ellipsoid.
And this is a cute.
So we have these missile balls.
The main thing you can do is that if you if you move them and get close to each other, they will,
like, stick to each other, as you can see.
And yeah, that's the whole thing about metal.
They are sticking to each other and you can get these shapes.
So if I do this with these two walls, I think.
On this.
And then move it over here, and then this one over here, and then get the cute little wall.
You have to select the circle around that.
All right.
I don't always select it.
Pretty weird, but you get this shape like this and you can go further, like you can shift to duplicate
it or shift the this one and duplicate it and make any shape you want.
And after you finish, you just select them all and control J and make a shape and then right click
and then convert to mesh.
And you get the mesh like this, which again doesn't have a good geometry, but you can use it in a
sculpts, mold, remissions and do anything you want, any shape you want, which is which might prove
useful to you.