1 00:00:01,510 --> 00:00:01,910 All right. 2 00:00:01,930 --> 00:00:04,030 Now, let's see what other. 3 00:00:04,630 --> 00:00:08,620 Well, there are things we can do to make base wishes. 4 00:00:09,220 --> 00:00:17,070 These are the four films I know you can maybe play around with Blender or social and Internet to know 5 00:00:17,110 --> 00:00:18,730 other people's workflows as well. 6 00:00:19,480 --> 00:00:23,510 But these usually are the workflows I must use. 7 00:00:23,530 --> 00:00:25,510 Just one workflow right now. 8 00:00:25,930 --> 00:00:31,990 But though I'm going to show you later, later that it's important to know either worthless some may 9 00:00:31,990 --> 00:00:38,800 be these were flaws are more suitable to your like your line of work. 10 00:00:40,270 --> 00:00:40,650 All right. 11 00:00:40,660 --> 00:00:46,350 So the next thing you can do over here are meatballs. 12 00:00:46,360 --> 00:00:49,780 So let's make a maybe a bowl over here. 13 00:00:49,870 --> 00:00:56,470 Now, we have this poll, as you can see, as you know from the first point, as fundamental as we only 14 00:00:56,470 --> 00:00:57,250 have object on that. 15 00:00:58,390 --> 00:01:03,530 So if I duplicate this missile, it's going to make a shape like this. 16 00:01:03,790 --> 00:01:06,150 By now, you probably know what we're going to do. 17 00:01:06,160 --> 00:01:12,790 We're going to just duplicate it like this, or maybe even add another small movie capsule which is 18 00:01:14,740 --> 00:01:16,330 longer like this. 19 00:01:18,880 --> 00:01:20,410 And then duplicated. 20 00:01:20,800 --> 00:01:27,230 And the particular case is like this for the arms like this. 21 00:01:29,510 --> 00:01:33,140 Maybe scaled down these parts. 22 00:01:36,160 --> 00:01:41,710 Nonetheless, it's appreciated for the licks over here. 23 00:01:45,400 --> 00:01:50,920 The applicator to get the shape he wants. 24 00:02:03,000 --> 00:02:04,730 I'm duplicating them is shifty. 25 00:02:04,740 --> 00:02:14,460 By the way, if you forgot this, the shortcut, then we can grab the. 26 00:02:15,330 --> 00:02:17,700 Or we can just make another miss bowl over here. 27 00:02:18,690 --> 00:02:19,130 Bowl? 28 00:02:46,610 --> 00:02:47,930 Maybe something like this, right? 29 00:02:48,200 --> 00:02:51,430 And then we can go and convert this. 30 00:02:51,500 --> 00:02:53,900 So let's convert it to mesh. 31 00:02:53,900 --> 00:02:55,430 And then we get the mesh like this. 32 00:02:56,020 --> 00:03:00,290 Then we can go and see where this. 33 00:03:00,560 --> 00:03:02,660 So let's mirror it like this. 34 00:03:03,380 --> 00:03:05,390 And then you know what's going to happen. 35 00:03:05,590 --> 00:03:13,120 We just apply the movement for go to sculpts more raemisch eyedropper click an eyedropper set the mesh 36 00:03:13,130 --> 00:03:16,070 with shifts are and the controller. 37 00:03:16,460 --> 00:03:17,690 Now we have a mesh. 38 00:03:18,740 --> 00:03:22,740 Right now with this geometry, which is good. 39 00:03:23,330 --> 00:03:24,530 If you look at geometry. 40 00:03:25,340 --> 00:03:27,730 So we can go now and smooth buzz. 41 00:03:27,740 --> 00:03:33,680 You can see our mesh is smooth now, so we don't need to do that. 42 00:03:34,190 --> 00:03:37,100 That's the good thing about the meets bolts. 43 00:03:38,000 --> 00:03:48,290 Now we can just enable symmetry and go right into sculpting and adding things around and moving things 44 00:03:48,290 --> 00:03:48,830 around. 45 00:03:49,460 --> 00:03:53,750 Then start sculpting and all that. 46 00:03:56,780 --> 00:03:57,030 Right? 47 00:03:58,400 --> 00:04:02,870 So that's one of the methods for making a base mesh. 48 00:04:03,830 --> 00:04:08,420 And so this one is called It's Balls.