All right.
Now, let's see what other.
Well, there are things we can do to make base wishes.
These are the four films I know you can maybe play around with Blender or social and Internet to know
other people's workflows as well.
But these usually are the workflows I must use.
Just one workflow right now.
But though I'm going to show you later, later that it's important to know either worthless some may
be these were flaws are more suitable to your like your line of work.
All right.
So the next thing you can do over here are meatballs.
So let's make a maybe a bowl over here.
Now, we have this poll, as you can see, as you know from the first point, as fundamental as we only
have object on that.
So if I duplicate this missile, it's going to make a shape like this.
By now, you probably know what we're going to do.
We're going to just duplicate it like this, or maybe even add another small movie capsule which is
longer like this.
And then duplicated.
And the particular case is like this for the arms like this.
Maybe scaled down these parts.
Nonetheless, it's appreciated for the licks over here.
The applicator to get the shape he wants.
I'm duplicating them is shifty.
By the way, if you forgot this, the shortcut, then we can grab the.
Or we can just make another miss bowl over here.
Bowl?
Maybe something like this, right?
And then we can go and convert this.
So let's convert it to mesh.
And then we get the mesh like this.
Then we can go and see where this.
So let's mirror it like this.
And then you know what's going to happen.
We just apply the movement for go to sculpts more raemisch eyedropper click an eyedropper set the mesh
with shifts are and the controller.
Now we have a mesh.
Right now with this geometry, which is good.
If you look at geometry.
So we can go now and smooth buzz.
You can see our mesh is smooth now, so we don't need to do that.
That's the good thing about the meets bolts.
Now we can just enable symmetry and go right into sculpting and adding things around and moving things
around.
Then start sculpting and all that.
Right?
So that's one of the methods for making a base mesh.
And so this one is called It's Balls.