Okay.
Let's continue with these apologies in the rest of the body are here.
So let's do the same thing we did with this search.
Let's select the search and just the.
Extrude it like that.
Right now.
Let's start with a bit.
And what I want to do, I want to connect these two artists together like that.
And this one.
This one.
All right, then we need to make the edges.
I think we need to make nine edges, as we have previously made for the upper edge.
So let's make nine edges over here.
Let's bring them down to this.
All right.
So that's the position of the edges.
And let's do that again.
Nine edges.
This disabled match.
For now, it's making some problems.
All right.
So let's see the bottom edge now and let's click and disable shrink wrap.
We're actually able to shrink wrap the and apart and then to sell it.
And now let's manage these two together.
All right.
It's very easy.
Now we can adjust the dose a bit, so I'm just going to select these edges
with here and then bring them a little bit closer like that.
So I made some problems, some maybe with s mix some problems.
So we can just relax it and then use this space, then maybe use this force button over here to make
it more sports and go a little bit toward the neck.
The Mason problem is over here.
Let's go back and let's fix this.
All right.
Let's continue with.
Making decisions also puts on this edge.
And same thing.
So let's say these veggies match last match lasts so make nine loops
click shrink wrap smooth it's only two bits so maybe make the.
I just asked the shrink wrap that no.
That make any difference.
Let's put this.
So if we don't get into weird problems later on and let's do it manually with the F two option.
So lots of disabled.
To look at shrink wrap appliance.
And now this is it, Maude.
And it's all little bits and pieces.
I just think and then this press f too
quickly and it's just over here.
She's.
All right, let's manage this story together.
And now we have to do some work with adjusting these images.
We can select them
and use space, relax to relax them and use smooth option to swap them.
Good.
That's a place in Cairo.
I must continue with the rest of the party.
We need more thing.
We need another loop around the shoulder here.
So let's do that.
This art is, as you can see, I'm making big faces over here.
This is not a has the same radius as the these are skirts over here.
But we're going to fix that laser with bigger faces.
We have much more option to adjust them and all that.
We just when we need to add the look, we just going to add a little over here.
But for now I'm just going to work with these big faces so I have much more.
I hope it's ideal.
What I'm doing in this area.
So it's another phase over here.
I'm going to go one more around the shoulder.
Since.
Now, as you can see, is this love is unnecessary for now.
So let's just delete these loops.
All right, here.
And then we are going to make more loops.
If there is a need.
All right.
Shrink wraps.
See what we get.
The good.
Now let's adjust these.
Just not be here.
I want to make the area around this.
So what I want to do, I want to first.
Some sense from this area over here.
So let's make this area a little bit more toward the downward and what we can do.
We can bring them downward like this, and then we can press F to make more edges right here.
Okay.
Now, what we need to do.
I need to press F in this edge.
To make the area.
Shh, shh, shh.
Beneath the auxiliary.
Which.
She?
So it's true that this region and connected it to the France region.
Now we can go ahead and connect this together.
All right.
Now, we have made the area around the.
Behind the arms right now.
So we have to connect these areas down together.
But let's make that later.
Then we are going to to make the arms.
Right now, I think we have to connect this this one.
Right.
I'll make this one.
So we have something like this.
Good enough.
Let's.
Let's connect this loop.
I want to see how many edges we have.
We have six sessions.
So it's.
Number right now for the arms when we are going to make the arms.
And we can adjust this further if you want.
I think we would need you know, let's make let's make it a look over here right now.
And now that we have made a loop, if you enable Shin Craft, you can see how it's going to look.
All right.
Okay.
So.
Things are good for now.
We can bring this down like this.
Maybe.
Let's move them over here.
So this.
This face over here.
Don't be too stretched.
And bring this area exactly beneath the arms.
It's just.
Good.
Because for now.
What's this connect?
These other ones were here.
So we have one, two, three.
One, two, three, four, five, six, seven edges over here.
So let's extrude this disable this shrink wrap so we don't have any that don't get any problems.
Let's extrude this and let's make seven inches over here.
Actually six measures, six look cuts.
So he makes seven edges
and is connected to the other.
Well, now it's just about managing these situations.
They just.
Whether it's.
All right.
Now we can go ahead and select these as this and select space to have a similar space.
They can relax, right click on the spots them.
So the same thing over here, space relax right click on the spots.
All right.
Now, if any never us rattle can see.
Have a good geometry, a good flow going around this area.
Let's bring down these vertices.
And now see what we can do to make things faster.
Okay.
Let's fix this area.
These seems to be another edge.
All right.
Now they're clipped together.
Oh, that's.
All right, let's extrude these edges over here based on the edges we have on top.
So one, two, three, four, five, six and seven.
And the mesh them like that.
All right.
Now, I think we have to adjust a here.
As you can see, I want to.
And we have one edge over here.
All right.
So we need to add one edge here with look up and then we have one, two, three, four, five, six.
It is on the downside.
One, two, three, four, five, six, seven, just on the opposite side.
So now if you go and also click on this, look over here.
All right.
Now we have a loop around this area and Bundy has this, which faces great fill whenever we have edges
that are similar, like in the in the both sides, like in the right and left side, we have similar
edges and the below and the top side we have the same edges as well.
So if you go to face a grid, fill this one, there is going to fill this area with grids.
All right.
So we don't have to manually connect them together.
We can also change the span here to change how it's going to look.
So it's going to add a little bit of
other variations.
So the first one was the first one.
So one can change the offset to if you want to change the rotation, actually it's going to rotate the
rotation.
But this is a very simple piece for so we didn't need to do much and we have a good geometry here as
well.
All right.
So now as connect the connect this area to the low the.
The butter, you know, the soap, which is going to extrude this dirt.
And then we go to the front to connect these two together.
And then let's select the sort of Sampras of to feel these.
Quickly.
So as I was rotating, I was seeing the hand over here and if I press G because of point of view and
and I was that to works is going to snap to the house so be careful of how you are rotating because
that is going to affect the start to right now.
We have the party over here and as you can see.
She wished into good results.
And it is quite low poly and thus what we want and definable subdivision.
We get something like this well by name or something and we can see that we have some problems over
here if you enable, she said, maybe they'll fix it.
Well, it's.
Yeah.
Maybe later on we need to add just we defined that later when we made the policy of the lames and all
the on the hands and all the.
So now we have completed the head and the body, the torso, and then we are going to the legs in the
next with you to then.
Then the arms are the complete wrist polish.
So goodbye.