1 00:00:00,440 --> 00:00:06,650 Welcome to Module three in this section, we will take a look at sketching Infusion 360 sketching is 2 00:00:06,650 --> 00:00:08,720 the first step of the product design process. 3 00:00:09,620 --> 00:00:12,800 These sketches will then allow us to create and modify 3D bodies. 4 00:00:13,710 --> 00:00:18,120 In the first video, we will go through the basics of sketching, including the sketching panel. 5 00:00:18,450 --> 00:00:21,990 The toolbar sketching plans and how to create basic shapes. 6 00:00:24,330 --> 00:00:29,760 Let's now take a look at this catching panel, this panel only appears when you're creating a new sketch 7 00:00:29,760 --> 00:00:31,230 or editing a previous one. 8 00:00:32,790 --> 00:00:34,920 So let's click on Create Sketch up here. 9 00:00:34,950 --> 00:00:36,170 I'll choose the bottom line. 10 00:00:36,600 --> 00:00:40,590 And as you can see, our sketch colored or sketch panel has appeared here. 11 00:00:42,390 --> 00:00:46,980 Within this panel, we have a bunch of options, which I will show, you know, firstly line type, 12 00:00:47,010 --> 00:00:49,470 you can choose between a normal line or a construction line. 13 00:00:50,100 --> 00:00:52,680 Let me demonstrate that to you by drawing a line first. 14 00:00:53,520 --> 00:00:54,870 So I have a line here. 15 00:00:55,620 --> 00:00:57,210 And currently, it's a normal line. 16 00:00:57,900 --> 00:01:03,600 But if I click on it and then click on line type construction, as you can see, it becomes a dotted 17 00:01:03,600 --> 00:01:03,870 line. 18 00:01:04,530 --> 00:01:10,380 Construction line is basically the line that does not interfere with your set per se, but then it allows 19 00:01:10,380 --> 00:01:14,610 you to do other things which are near across it. 20 00:01:15,750 --> 00:01:18,030 And it works pretty much as a reference point. 21 00:01:19,530 --> 00:01:23,910 If you click on it again and then turn this off, you can see we have a normal life here. 22 00:01:24,940 --> 00:01:26,290 The next setting a sketch grid. 23 00:01:28,360 --> 00:01:32,440 Honestly, there's no point turning it off because it's just going to make her work harder. 24 00:01:32,710 --> 00:01:35,500 So just leave it on and provides a good reference for you. 25 00:01:36,640 --> 00:01:40,060 Snap is, again, I find it very useful. 26 00:01:40,600 --> 00:01:42,730 So if I turn this over, you can see. 27 00:01:44,430 --> 00:01:50,160 I can drag this line to any length, and it's not mapping to the individual grid points. 28 00:01:50,670 --> 00:01:57,660 But now if I could step on, as you can see, it's mapping to the grid points, which I find fairly 29 00:01:57,660 --> 00:01:58,050 useful. 30 00:01:59,590 --> 00:02:05,200 Slice and dice your profile on one very important show points, I mean, you can turn the points off 31 00:02:05,200 --> 00:02:08,080 and on, as you can see the point there has been turned off. 32 00:02:08,080 --> 00:02:15,850 If I argue it turns it on, there's no point really bothering with these settings show dimensions. 33 00:02:15,850 --> 00:02:19,030 You can add your dimensions to very sketch objects. 34 00:02:21,010 --> 00:02:22,660 If you need them, you can turn them on. 35 00:02:22,870 --> 00:02:28,510 Between the knock off again, if you don't need them, I will show you how to add dimensions in a later 36 00:02:28,510 --> 00:02:30,700 video show constraint. 37 00:02:31,090 --> 00:02:32,390 We have multiple constraints up here. 38 00:02:32,410 --> 00:02:38,620 As you can see, this line has two constraints on that and that if I turn constraint off, beautiful 39 00:02:38,800 --> 00:02:39,090 those. 40 00:02:40,890 --> 00:02:43,860 Show projected geometry is not important again. 41 00:02:44,610 --> 00:02:46,020 And finally, 3D sketch. 42 00:02:46,350 --> 00:02:52,800 So if you're working with 3D object and you want to create a sketch across two prints or map your sketch 43 00:02:52,800 --> 00:02:57,150 on one thing onto a different point, you can turn 2D sketch on. 44 00:02:57,780 --> 00:02:59,430 If you don't need that, you can turn it off. 45 00:03:00,630 --> 00:03:03,870 So that is the sketching panel for you. 46 00:03:04,590 --> 00:03:05,880 Let's move on to the next section. 47 00:03:08,470 --> 00:03:13,300 I will now run you through the sketching toolbar and sketching planes in Fusion 360. 48 00:03:14,770 --> 00:03:20,830 Movie Sketching Toolbar sits at the top of the screen, and this toolbar only appears when you're working 49 00:03:20,830 --> 00:03:21,640 on a new sketch. 50 00:03:23,740 --> 00:03:31,180 There is the create section of the toolbar and it allows you to create basic shapes, lines, etc. You 51 00:03:31,180 --> 00:03:34,690 then have the modify section, which allows you to edit these. 52 00:03:35,530 --> 00:03:37,750 I will run through all these commands in a later video. 53 00:03:38,410 --> 00:03:40,540 We also have constraints which allow you. 54 00:03:41,810 --> 00:03:49,460 To add certain parameters to your set object, then you can insert various things for sketching your 55 00:03:49,880 --> 00:03:52,760 primarily instead of canvas if you need to trace over something. 56 00:03:54,760 --> 00:04:01,480 Just a quick note, whenever you create a new sketch, Infusion 360, you have to select a plane. 57 00:04:01,660 --> 00:04:03,040 So let me click on you sketch. 58 00:04:03,400 --> 00:04:08,920 I run through this briefly, but we have three planes here the X, Y and Z planes. 59 00:04:10,500 --> 00:04:15,270 Now you can also create your own things in Fusion 360 or choose one of these. 60 00:04:15,660 --> 00:04:17,790 I will run through that in a later video. 61 00:04:18,870 --> 00:04:24,450 Let's get started with showing you how to sketch various objects in Fusion 360. 62 00:04:26,080 --> 00:04:31,030 Now that we know about these catching interface, let's get started with the basics kitchen tools, 63 00:04:31,030 --> 00:04:32,170 Confusion 360. 64 00:04:34,170 --> 00:04:37,830 Let's start with the basics kitchen tool in Fusion 360, which is online. 65 00:04:38,280 --> 00:04:44,520 You can either click it up here or go to create and then click online or just type on your keyboard 66 00:04:44,520 --> 00:04:45,060 fiddling. 67 00:04:46,000 --> 00:04:47,290 Now to create a line. 68 00:04:48,250 --> 00:04:49,270 Click on one point. 69 00:04:50,460 --> 00:04:54,840 And then click on the other point, which are which we're going to be the two points of the line. 70 00:04:56,040 --> 00:05:02,100 Now, when you're in line, come on, you say, I mean, this line, I'm still being able to create 71 00:05:02,100 --> 00:05:02,630 another line. 72 00:05:02,640 --> 00:05:08,100 If I don't want to do that, I can just click on escape and that function will be disabled. 73 00:05:10,150 --> 00:05:11,710 So this is how you create a line. 74 00:05:13,150 --> 00:05:15,380 This is probably going to be the fundamentals of your sketches. 75 00:05:15,910 --> 00:05:17,760 Now let's just delete these lines now. 76 00:05:18,940 --> 00:05:20,380 Let's go on to create a rectangle. 77 00:05:21,100 --> 00:05:24,310 So our vision has three options. 78 00:05:24,700 --> 00:05:27,580 Two point rectangle, three point rectangle, concentric angle. 79 00:05:28,060 --> 00:05:32,770 I usually stick between either two point or centre rectangle. 80 00:05:32,770 --> 00:05:33,880 Let's look at two point four. 81 00:05:34,330 --> 00:05:37,270 So as the name suggests, you can create a rectangle using two point. 82 00:05:38,430 --> 00:05:44,550 And when you're creating a rectangle, you can also set in the dimensions if you don't want to do it 83 00:05:44,550 --> 00:05:44,990 by. 84 00:05:45,510 --> 00:05:54,690 So let's say I want rectangle, which is 25 in width and say 200 in length. 85 00:05:55,720 --> 00:06:02,830 Now, the toggle between these settings, I can just click on Tab, which allows me to go between these. 86 00:06:03,430 --> 00:06:08,260 And now if I click on Enter, you can see my two dimensions have popped up then. 87 00:06:10,970 --> 00:06:13,610 Now moving on to a center rectangle. 88 00:06:16,690 --> 00:06:19,630 So you can start at the center and then drag out. 89 00:06:20,020 --> 00:06:25,000 This creates a pretty much symmetrical rectangle from your origin. 90 00:06:27,210 --> 00:06:30,830 And here, as you can see, we have two construction lines running through it. 91 00:06:34,560 --> 00:06:44,160 Our next sketch object is going to be a circle infusion, we have many types of circles. 92 00:06:45,150 --> 00:06:52,020 I personally don't use 3-Point Tangent and two tangent circle the two important ones. 93 00:06:52,020 --> 00:06:55,980 I said the diameter and two point two center diameter, obviously. 94 00:06:57,470 --> 00:07:00,800 Click on the centre of your circle wherever you wanted to be. 95 00:07:01,130 --> 00:07:07,070 And then up note that this measurement here is not the radius, it's the diameter. 96 00:07:07,250 --> 00:07:08,840 People usually get confused there. 97 00:07:09,320 --> 00:07:14,960 So if I want to have a circle of radius 50, put a diameter of 100. 98 00:07:16,060 --> 00:07:17,950 Click on Enter and why circle has been made. 99 00:07:19,690 --> 00:07:26,590 Now, this was a set of points, but if you're not sure where the center of your circle is going to 100 00:07:26,590 --> 00:07:32,560 be and you're trying to sketch over a canvas, you can always do to a point. 101 00:07:33,190 --> 00:07:36,220 And you can select who points again and again. 102 00:07:36,220 --> 00:07:38,890 You can type in your time submission. 103 00:07:40,690 --> 00:07:45,160 So these are the three basic sketching tools. 104 00:07:46,330 --> 00:07:52,870 Let's move on to the next video where I'm sure you see more advanced sketching tools, which you'll 105 00:07:52,870 --> 00:07:55,630 be used to make more intricate sketches.