In the previous video, we looked at how to create basic sheets in Fusion 360, but the software allows
us to create more advanced shapes, including complex curves and polygons.
Let's take a look at five sketching concepts Ochs Lines, Slots, Polygons and text infusion 360.
Let's start off with.
The article allows us to create simple individual clubs Infusion 360 in order to create an arc.
You first need to create a new sketch that's created on the top 10.
Now, if I go down and hover on our cue, I guess three options a three point arc, a center point arc
and a tangent arc.
Let's run through each of them.
So firstly, the three point arc 30 self-explanatory, you need to create three reference points.
So I've created two here at a gap.
And now I can drag by third point.
As I wish and I can.
Then therefore, choose my radius to say I want a radius of 50, I can drag it up to here and my arc
has been created.
Moving on to the next Typekit walk, it's Centrepoint arc.
So you select the center of your arc and then drag this point up to the radius you like, say, I want
a radius of 50, I will drag and click here.
And now what fusion allows me to do is move this point.
And allows me to change my change, the angle of the arc to say I want an angle of 180 degrees, I can
either drag it up to here or simply just type it in that box there.
So as you can see, my arc has been created.
Now, moving on to the last hope of Arc, we have a tangent arc, but in order to create this, we need
to create a line first.
You don't need to line any reference works, but just for this demonstration, I would use a line.
So my line has now been created.
And if I click on Tangent Arc now.
I can see the point on this line and then drag my dog around.
Now, as you can see, this point of the arc is tangent to the line and no matter how much I drag this
around, it'll continue to remain tangent.
So there may tangent arc has created.
These are the three types of arcs, and the way to choose between them is basically to see what reference
points you already have.
It can depend.
It can vary between situations.
So based on your reference points, you can choose one of these three arcs.
Let's move on to planes flying flowers to create much more complex carbs while sketching.
There are two types of signs fit point and control points lines.
Let's first take a look at a fit points line.
You can either click up here or go to create Line Fit points plain.
Now, a fit points line allows you to create a curve going through reference points, which you can
create.
So I thought my slide, you click on this point.
This one and then this one.
So as you can see, Fusion has created a code for me through these points.
Now you can move these points in order to alter your codes.
Now you can, as you can see, we have a Green Line that appears when we select the point.
This Green Line allows you to change the gradient of the curve at that particular point, so I, as
you can see, I can drag this around and change the gradient of the curve.
So this is a good point line.
Let's move on to control point blank.
So go against this line and flip control point.
This works in a different way, so you don't you create reference points, but the flying doesn't go
through those reference points.
Let me just demonstrated right here.
So as you can see, my curve follows the reference points, but it doesn't go through them.
The advantage of this type of plane is that your curve always remains smooth.
You can move these points.
And as you can see, our.
Smoothness of the curve does not change.
However, the primary disadvantage with this is that you cannot change.
The grading of the curve at individual points, as we could do with fit points lines.
So if you're tracing.
The canvas, I would recommend using a graphic points line.
But if you're just wanting to create a simple curve without using the tool, you should use a control
points line.
That's crisp lines.
Let's move on to the next section.
Slots, as the name suggests, allows you to create rectangles with rounded edges.
You can choose between five types of slots, depending on what you're trying to sketch and which reference
points you're provided.
But we will take a look at three important types of slots.
I will first run through the three types of slots and then explain how you should choose between the
three.
So let's click on slot and go to center percentage slot first.
As the name suggests, you can select the senators of the two arcs on the edges.
I'll do one here and the other one here.
And then as I drag out, I slide begins to form.
As you can see, I can change the diameter of the arc.
See, I want a diameter of 50, I can just click and my slot has been created.
Moving on to the second tape, we have an overall slot, so using this type of slot, you can determine
the overall overall length of the slot.
So say I want my total length to be 100.
I can click that and then I can change the diameter of the arc based on my preferences.
I want it to be 30 millimeters.
I can click up there and hit Enter, which allows me to create my slot.
The last important type of start is the center points slot.
You can click on the center of your slot.
Bring it to the center of the arc on one side.
Click and then drag out to again determine the diameter, let's say, 50 again.
So these are my three types of slots now.
The way to determine which one to use, the only way to do that is to see your design and see which
reference points you have.
For example, you're not sure about.
The distance between the two centers of the arcs, but you know that your slot should not be longer
than 100 mm.
You should then use an overall slot.
So as you can see, I can.
Create my total length of 100 and then alter the diameter based on my preference.
So these are your three types of slots.
And let's move on to the next section now.
Polygons are fairly easy to create an efficient physics once again based on the reference points you
have.
You can choose between three types of polygons.
Let's take a look at the three types of polygons we have circumscribed inside and edge polygon.
Let's start off with Circumscribe.
Click on the center of Republican and drag outwards, as you can see.
Fusion allows us to choose our own measurement.
Which I would say, let's keep it at 50.
Now, this means that our edge of the polygon will be at 50, but our individual points or the six output
points will be at a great distance.
Now, as you can see, the box that says 50 millimeters is currently selected.
We have another box that's six determines the number of edges we can hit tab to switch to that.
And let's say I want eight sites I can just type in.
Eight hit enter and Fusion has created an octagon for us.
Moving on to the next Polygon, we have an infrared polygon.
Now, this is slightly different where the individual points are at the given measurement from the center,
which means that our edges are at a slightly shorter distance.
You can use this type of polygon if you know that your entire shape cannot be bigger than a certain
value.
I can again hit them.
To change the number of sites.
And that's make that four or seven.
So as you can see, our heptathlon has been created.
Now, the loss of Polygon is.
The edge probably gone.
So if you just have a reference base, so let's say I want to create.
I'm probably gone from this line, I can create the line and just drag outwards as you can see our.
Polygon has been created.
We know the Edge link because we said it here with just 50 and we can change the number of sites.
Let's make it it.
So our octagon has been created with the sidling that we.
Determined at the very beginning, which is 50, so these are the three days.
You may not be polygons that often.
That's what I personally find that I do not use them a lot, but depending on your design, you may
need them and they're a useful tool to know.
Let's move on to the next section now.
Adding text to 3D designs in Fusion 360 can be very useful.
Let's take a look at how to do so.
This is the last section of this video, and we will look at a very simple concept.
However, it's really useful and this content is text.
So I can select text from here.
And click on any point.
Drag and as you can see, a text box has been created, I can type in my text, let's say Fusion 360.
And I can choose my phone, I have a lot to choose from.
Let's choose the colors.
You can choose your basic text preferences.
And you can also choose high to free text.
So let's say I want my height to be 30 mm.
As you can see, my text size has been increased.
I can also choose between, let's say, I want my characters to be a gap of 10 mm.
So you can, Chase said there.
You can also flip.
Are text vertically or horizontally and choose our basic alignment center, right line or left line.
And yeah, that is pretty much it.
This is the end of the second video in Module three, in our next video, we will take a look at how
to modify sketches.
See you there!