1 00:00:00,360 --> 00:00:02,460 This is the second video of Module five. 2 00:00:03,030 --> 00:00:06,570 We will continue to look at modifying 3D objects in Fusion 360. 3 00:00:07,290 --> 00:00:12,480 In this video, we will look at three basic tools that add simple changes to your design, but can make 4 00:00:12,480 --> 00:00:13,470 it much more appealing. 5 00:00:14,070 --> 00:00:16,920 These tools are fully chamfered and show. 6 00:00:18,970 --> 00:00:20,440 Let's first explore the failure. 7 00:00:21,130 --> 00:00:24,670 If you remember, we looked at this tool when we were modifying sketches. 8 00:00:25,180 --> 00:00:27,310 Well, the concept is essentially the same. 9 00:00:27,760 --> 00:00:30,040 And you can add rounded edges to bodies as well. 10 00:00:30,520 --> 00:00:31,480 Let me show you how. 11 00:00:32,840 --> 00:00:37,700 In order to access the footage to go to this, modify a part of the toolbar here. 12 00:00:38,840 --> 00:00:43,550 And selectively, or you can just type on your keyboard to bring up this panel here. 13 00:00:44,630 --> 00:00:48,380 Now, firstly, we need to select the edges, faces or features. 14 00:00:49,100 --> 00:00:53,070 Now we can select an edge to create the rounded edge fact. 15 00:00:54,080 --> 00:00:56,600 However, fusion also allows us to select a face. 16 00:00:58,190 --> 00:01:05,090 Now, when we select the office, all the edges touching that face, so if I take this top here, all 17 00:01:05,090 --> 00:01:07,190 the edges that go around it will get selected. 18 00:01:08,700 --> 00:01:14,970 So that's like the edge, you can use this arrow or this box to type in your fillet radius. 19 00:01:15,750 --> 00:01:18,930 So let's say when my fitted to be four millimeters. 20 00:01:20,960 --> 00:01:22,670 Now you have a few options here. 21 00:01:23,850 --> 00:01:25,560 Firstly, when selecting your. 22 00:01:27,400 --> 00:01:32,320 Surely we can turn this tangent on or off. 23 00:01:33,350 --> 00:01:37,460 Now, as you can see at this top face, all these edges that go around it. 24 00:01:38,820 --> 00:01:41,880 When you select Edge, they're all selected as one edge. 25 00:01:42,150 --> 00:01:44,220 So now I can select this as one edge. 26 00:01:46,390 --> 00:01:55,780 However, if I turn it off, it can select it from now, select all of these edges as individual edges 27 00:01:55,780 --> 00:01:57,340 and not as the same one again. 28 00:01:59,610 --> 00:02:02,290 The other option we have is our radius types. 29 00:02:02,310 --> 00:02:04,590 Let me just demonstrate using this edge here. 30 00:02:05,600 --> 00:02:09,169 So a constant radius, as the name suggests, has a. 31 00:02:11,290 --> 00:02:13,000 Has the same radius for the edge. 32 00:02:14,020 --> 00:02:17,060 A cord length is similar to the. 33 00:02:18,300 --> 00:02:24,900 Constant release, but the gradient of this line is slightly different. 34 00:02:26,070 --> 00:02:28,050 And then we have our variable. 35 00:02:30,940 --> 00:02:39,190 Where the Philly radius is different and you can change it using these two boxes here. 36 00:02:41,640 --> 00:02:47,550 So let's stick to constant, because that is what you'll be using most of the time. 37 00:02:48,630 --> 00:02:50,580 And then we have our corner type. 38 00:02:51,510 --> 00:02:56,760 This will work when you're when you're when the edges are meeting at one point. 39 00:02:57,790 --> 00:03:01,750 And so just let me let me just demonstrate that to you first. 40 00:03:02,290 --> 00:03:05,020 So here you can see we have three meeting at one point. 41 00:03:06,000 --> 00:03:08,580 And now if I select three of these edges. 42 00:03:09,670 --> 00:03:15,760 And currently, I'm settled on the rolling ball, so you can see we have this triangle kind of shape 43 00:03:15,760 --> 00:03:16,480 created here. 44 00:03:17,140 --> 00:03:21,460 But if we change that to setback, we have a very different shape. 45 00:03:22,000 --> 00:03:26,500 So depending on what you want, you can change the setting here. 46 00:03:28,070 --> 00:03:29,750 So that is it for for little. 47 00:03:32,890 --> 00:03:38,320 The next tool we are going to look at is the champ, too, similar to Philly, which can be applied 48 00:03:38,320 --> 00:03:39,670 to edges of a 3D body. 49 00:03:40,150 --> 00:03:45,850 However, instead of producing around it as like a Philly transfer produces a flat face at the edge. 50 00:03:46,450 --> 00:03:47,290 Continue watching. 51 00:03:49,130 --> 00:03:55,310 So in order to access the Channel four, to go to modify and click on Channel four of Fusion does not 52 00:03:55,310 --> 00:03:59,870 offer us with a shortcut a keyboard shortcut, but you can always create yours. 53 00:04:00,410 --> 00:04:02,900 So click on Channel four and then select your edge. 54 00:04:04,280 --> 00:04:09,920 Now you can see we have a similar panel to Philly and we can use this arrow or this box to change our 55 00:04:09,920 --> 00:04:10,370 measurement. 56 00:04:10,880 --> 00:04:12,200 Let's just say five mm. 57 00:04:13,370 --> 00:04:20,029 And again, we have the type of tamper fusion uses these diagrams to explain. 58 00:04:20,329 --> 00:04:22,640 So let me show you the equal distance. 59 00:04:23,660 --> 00:04:25,400 It's your standard type of tamper. 60 00:04:26,910 --> 00:04:34,080 Then you have to distances where you can change the distance and the gradient of your for using these 61 00:04:34,080 --> 00:04:34,890 two areas here. 62 00:04:36,590 --> 00:04:38,720 And the third type is distance and angle. 63 00:04:40,480 --> 00:04:46,630 Where you can increase the distance using this arrow here and then change the angle from zero all the 64 00:04:46,630 --> 00:04:47,800 way up to 90 degrees. 65 00:04:50,880 --> 00:04:53,460 So these are the three types of cancer. 66 00:04:54,630 --> 00:04:56,910 And again, we have that same tangent chain. 67 00:04:59,850 --> 00:05:03,240 Tick box, which we can either select or dislike based on what we want. 68 00:05:04,710 --> 00:05:10,890 Now there's another setting, which I will demonstrate now, which is again the quantity which we saw 69 00:05:10,890 --> 00:05:11,490 with the fillet. 70 00:05:14,470 --> 00:05:18,490 And currently, we have the regular quantité, which is creates a triangle here. 71 00:05:19,780 --> 00:05:25,780 The miter type is where all these three chamfered joined at a single point. 72 00:05:26,650 --> 00:05:30,550 And then we have blend where a hexagonal face is created. 73 00:05:31,090 --> 00:05:38,080 So again, based on your preferences, you can choose the type, but your comfort zone of just the triangle 74 00:05:38,080 --> 00:05:40,870 will be the most common one you will use. 75 00:05:42,690 --> 00:05:46,020 So that is how you create a comfort in Fusion 360. 76 00:05:47,750 --> 00:05:49,940 The last two for this video is called Shell. 77 00:05:50,390 --> 00:05:53,570 This modification tool is used primarily when creating boxes. 78 00:05:54,080 --> 00:05:57,710 It is much simpler to create a box using the shell tool rather than extrude. 79 00:05:59,030 --> 00:06:06,070 To activate the show, to click on this empty box here or just go down and click on show. 80 00:06:07,440 --> 00:06:12,840 And this small part of the issue, there are not too many settings for the show to you, then have to 81 00:06:12,840 --> 00:06:13,710 select your face. 82 00:06:13,920 --> 00:06:20,100 So if you want the opening of the box to be on the top, let this face here and then you can use your 83 00:06:20,100 --> 00:06:23,280 arrow to drag it out and determine box thickness. 84 00:06:23,340 --> 00:06:27,540 You can use this box to say you want the box to be two and a half millimeters thick. 85 00:06:29,290 --> 00:06:32,350 Now we have we can select our direction here. 86 00:06:32,650 --> 00:06:39,670 So currently it's inside so we can move our edge inside edge further inside. 87 00:06:41,030 --> 00:06:43,070 We can also choose outside where? 88 00:06:44,800 --> 00:06:45,730 When we drag out. 89 00:06:47,080 --> 00:06:53,950 We we can create the outside edge outside the box and keep the inside edge constant. 90 00:06:55,140 --> 00:06:57,540 And then we have heard one, which is both. 91 00:06:57,840 --> 00:06:58,920 And you can extend it. 92 00:07:00,890 --> 00:07:03,920 Using different distances in both directions. 93 00:07:05,290 --> 00:07:08,890 So that is how you create a show in Fusion 360. 94 00:07:11,930 --> 00:07:18,200 You have now learned how to use three basic modification tools Infusions 360 once you become more comfortable 95 00:07:18,200 --> 00:07:19,010 using these tools. 96 00:07:19,220 --> 00:07:24,740 Move on to the next video where we will learn about more advanced methods of modifying 3D objects. 97 00:07:25,100 --> 00:07:25,640 See you there!