1 00:00:00,240 --> 00:00:07,080 This is the third video of Monserrate, and we are currently the third part of the design process where 2 00:00:07,080 --> 00:00:13,710 we will be creating our product in the previous video, we created a few sketches that will allow us 3 00:00:14,040 --> 00:00:15,930 to create our products. 4 00:00:16,410 --> 00:00:23,100 I have attached those sketches as downloadable files so you can go ahead and download them and insert 5 00:00:23,100 --> 00:00:24,540 them into Fusion 360. 6 00:00:25,530 --> 00:00:28,500 Now, let's get started with designing our box to. 7 00:00:31,250 --> 00:00:35,120 Before we begin to design our products, we first need to input our. 8 00:00:36,420 --> 00:00:42,930 Canvases based on which we design it, so we will use the sketches created in the previous video as 9 00:00:42,930 --> 00:00:43,770 reference images. 10 00:00:44,670 --> 00:00:54,210 I've also placed this reference sketch in another window so that we can go back to it whenever required. 11 00:00:55,710 --> 00:00:58,230 So let's go ahead and insert our two canvases. 12 00:01:00,090 --> 00:01:01,260 Said from my computer. 13 00:01:02,900 --> 00:01:04,489 I've called the image side view. 14 00:01:05,990 --> 00:01:09,190 Erica and I will open it up on this one. 15 00:01:11,970 --> 00:01:17,430 I will move it up so that the base of the bar stool is 16 00:01:20,460 --> 00:01:20,950 so. 17 00:01:23,210 --> 00:01:25,010 Matching the base of the plane. 18 00:01:26,150 --> 00:01:27,960 That should be fourteen point six. 19 00:01:27,980 --> 00:01:31,010 Yeah, that looks about right and hit enter. 20 00:01:33,370 --> 00:01:35,410 I will now insert my other canvas. 21 00:01:37,760 --> 00:01:39,620 Which will be the front for you. 22 00:01:42,150 --> 00:01:42,390 There are. 23 00:01:42,990 --> 00:01:44,790 And I'll open it up on the screen. 24 00:01:48,010 --> 00:01:50,290 Move it up again, fourteen point six. 25 00:01:51,280 --> 00:01:52,210 And hit Enter. 26 00:01:55,880 --> 00:01:59,780 Now that both these campuses have been inserted, I will go ahead and calibrate them. 27 00:02:00,790 --> 00:02:07,180 We can see in this reference sketch that the entire length is six hundred and sixty five mm, and we've 28 00:02:07,180 --> 00:02:08,590 said these images to that. 29 00:02:09,250 --> 00:02:10,990 So right click calibrate. 30 00:02:14,610 --> 00:02:16,350 I will let the bottom. 31 00:02:17,630 --> 00:02:20,090 And then the top. 32 00:02:22,510 --> 00:02:24,310 And that's going to be 664. 33 00:02:28,860 --> 00:02:31,200 I will go ahead and also calibrate the other one. 34 00:02:44,330 --> 00:02:51,380 Now that both these images have been calibrated, they are not based off the plane, so we will have 35 00:02:51,380 --> 00:02:53,030 to edit these again. 36 00:03:04,970 --> 00:03:09,740 So 380mm looks fine, but the same for the other one. 37 00:03:15,420 --> 00:03:18,240 And we have both our canvases inserted. 38 00:03:20,080 --> 00:03:25,330 Now, I've included both these images and this one as downloadable files. 39 00:03:25,690 --> 00:03:29,080 So if you don't want to use your own sketches, you can use this. 40 00:03:32,260 --> 00:03:34,840 So now let's get started with the design. 41 00:03:35,530 --> 00:03:36,700 Let's create the. 42 00:03:41,210 --> 00:03:47,690 Let's read the top part of the box to first, so I will create an offset plane from this plane. 43 00:03:49,060 --> 00:03:51,520 And go up by 665. 44 00:03:53,580 --> 00:03:54,870 And I will create a sketch here. 45 00:03:55,920 --> 00:04:00,450 Now we can create the top using the revolt tool, but I won't do that. 46 00:04:00,450 --> 00:04:02,880 I'll just go ahead and create a circle and extrude. 47 00:04:04,770 --> 00:04:08,040 So we know that the radius here is 200 mm. 48 00:04:08,460 --> 00:04:10,530 So we can go ahead and create the. 49 00:04:11,800 --> 00:04:13,510 I would die metal would be 400. 50 00:04:14,940 --> 00:04:16,769 And that's our so-called. 51 00:04:17,839 --> 00:04:19,100 We can now extrude it. 52 00:04:19,940 --> 00:04:21,680 We have to extrude at 14mm. 53 00:04:22,320 --> 00:04:25,550 So go ahead, clicky and minus 40. 54 00:04:29,210 --> 00:04:30,620 So that looks about right. 55 00:04:31,520 --> 00:04:35,330 Hit enter now you can see we have these rounded edges here. 56 00:04:35,870 --> 00:04:38,210 We can add that, but she was a little. 57 00:04:43,290 --> 00:04:45,210 4mm looks about right. 58 00:04:47,450 --> 00:04:48,740 And we have created the top. 59 00:04:50,840 --> 00:04:55,700 Now we need to create this center extension, which will. 60 00:04:57,650 --> 00:04:59,630 Help adjust the height of the bars to. 61 00:05:02,420 --> 00:05:04,550 So we will create a circle here. 62 00:05:10,170 --> 00:05:18,060 And a dimension of about five looks bright and we can go ahead and extrude this. 63 00:05:19,770 --> 00:05:23,230 We can see here that this is supposed to be 500 millimeters long. 64 00:05:24,030 --> 00:05:26,010 So go ahead and type in 500. 65 00:05:28,600 --> 00:05:33,490 Actually, before we do that, I think we can just extrude it still here. 66 00:05:34,240 --> 00:05:41,260 So for a sixty three, because we'll have to create this part as a separate expression. 67 00:05:42,600 --> 00:05:45,030 So just click Join In, Hit Enter. 68 00:05:46,670 --> 00:05:48,650 Now we will extrude this again. 69 00:05:54,180 --> 00:05:55,680 Let's say 40 mm. 70 00:05:57,560 --> 00:06:03,890 And we will change the people around so we can do minus 45. 71 00:06:05,220 --> 00:06:06,910 Maybe a bit more minus 60. 72 00:06:07,740 --> 00:06:08,910 That's a bit too much. 73 00:06:15,300 --> 00:06:17,370 Minus 55 looks about right. 74 00:06:18,690 --> 00:06:20,160 And you can click, OK. 75 00:06:23,740 --> 00:06:29,770 Let's just smoothed out two edges, this one and this one by adding a fillet. 76 00:06:31,120 --> 00:06:36,790 You don't want to have sharp edges in your design because one of our specification points was that we 77 00:06:36,790 --> 00:06:41,590 needed to be safe and sharp edges are not exactly safe. 78 00:06:42,460 --> 00:06:48,760 So maybe a fillet of two should do the job. 79 00:06:52,100 --> 00:06:53,330 And we can click OK. 80 00:06:56,480 --> 00:06:59,080 Now that we have created the top. 81 00:07:01,160 --> 00:07:04,310 We can create the thread on the surface. 82 00:07:07,120 --> 00:07:08,080 So go to create. 83 00:07:10,140 --> 00:07:10,560 Threat. 84 00:07:13,240 --> 00:07:14,170 Turn on model. 85 00:07:17,460 --> 00:07:21,990 And been saying and pondering five six. 86 00:07:24,240 --> 00:07:25,950 We can increase the size. 87 00:07:28,820 --> 00:07:31,220 Actually, no, let it be 105. 88 00:07:31,880 --> 00:07:35,150 This looks about right and the direction. 89 00:07:35,270 --> 00:07:40,040 Leave it to right hand because most people are right-handed and they would be turning it towards the 90 00:07:40,040 --> 00:07:40,340 right. 91 00:07:43,580 --> 00:07:51,500 We will turn on remember size because we will be creating another thread in the other body. 92 00:07:54,180 --> 00:07:55,800 And we can click OK. 93 00:07:56,840 --> 00:07:58,370 So our threat has been formed. 94 00:08:00,990 --> 00:08:04,380 Now we can create our next sketch. 95 00:08:07,510 --> 00:08:08,650 So our next body. 96 00:08:09,070 --> 00:08:14,170 So let's hide this one first, then our next body will be this one. 97 00:08:15,730 --> 00:08:16,930 The sound of the stool. 98 00:08:18,680 --> 00:08:21,530 So we will create a sketch on the best picture. 99 00:08:23,360 --> 00:08:24,800 New sketch this one. 100 00:08:26,660 --> 00:08:27,530 Create a circle. 101 00:08:29,300 --> 00:08:33,440 So 325 mm looks about right. 102 00:08:34,580 --> 00:08:37,460 So 325. 103 00:08:40,400 --> 00:08:42,770 And we can go ahead and extrude it. 104 00:08:47,710 --> 00:08:50,290 She might want to increase the size a bit more. 105 00:08:51,010 --> 00:08:53,110 Let's make it 330. 106 00:08:55,010 --> 00:08:58,660 Now, extruded, we need to extrude at 50 millimeters. 107 00:08:59,060 --> 00:09:00,950 Sure, that's Typekit 50. 108 00:09:03,280 --> 00:09:05,500 And we have other bits. 109 00:09:08,830 --> 00:09:12,100 Now, in the reference sketch, you can see we have a. 110 00:09:14,150 --> 00:09:18,680 An extension here that connects the bottom to the top of this path. 111 00:09:19,580 --> 00:09:23,060 And this is not a simple extrude. 112 00:09:23,420 --> 00:09:24,590 It's actually revolve. 113 00:09:26,990 --> 00:09:28,970 We need to evolve it to achieve that angle. 114 00:09:30,020 --> 00:09:31,700 So I will be. 115 00:09:33,790 --> 00:09:42,280 Creating this on this thing and then revolving it so it will create a new set here. 116 00:09:48,600 --> 00:09:49,200 And. 117 00:09:51,230 --> 00:09:53,600 This create the line there to. 118 00:09:54,880 --> 00:09:55,240 Sure. 119 00:09:57,040 --> 00:09:58,780 So, yes, that looks about right. 120 00:10:00,890 --> 00:10:03,440 Get in there and then back down. 121 00:10:13,240 --> 00:10:18,790 We can also create this rounded corner here, I've created one line here and another one here, and 122 00:10:18,790 --> 00:10:21,370 we can add a filter between those two lines. 123 00:10:22,520 --> 00:10:24,380 And 10 mm looks like. 124 00:10:26,870 --> 00:10:30,650 I will click on finish sketch and then revolve this. 125 00:10:33,870 --> 00:10:35,730 Our direction has to be symmetric. 126 00:10:37,470 --> 00:10:38,520 Our angle. 127 00:10:39,570 --> 00:10:41,910 And then we need to select our axis, which this. 128 00:10:43,410 --> 00:10:45,450 Angle, let's see, 45 degrees. 129 00:10:49,320 --> 00:10:51,150 This might be a. 130 00:10:52,350 --> 00:10:54,000 Bit too much, Maybe. 131 00:10:55,640 --> 00:10:56,570 Thirty five. 132 00:10:57,350 --> 00:10:59,720 Yes, 35 looks right. 133 00:11:00,920 --> 00:11:01,550 And. 134 00:11:02,660 --> 00:11:04,190 Now we can hit OK. 135 00:11:08,880 --> 00:11:14,160 I will hide the canvas so that I can see this better, and I will just smooth out some of the edges. 136 00:11:34,290 --> 00:11:42,480 OK, now that we've looked at those edges, we can go ahead and create the upper surface of this section, 137 00:11:42,900 --> 00:11:44,280 so create a circle here. 138 00:11:45,850 --> 00:11:50,220 From the center, you can go to 330 mm. 139 00:11:51,740 --> 00:11:53,570 And then extra. 140 00:11:55,380 --> 00:11:56,400 15MM. 141 00:12:00,510 --> 00:12:08,670 Go ahead and fill this edgecumbe so that it becomes so similar to the bottom one here. 142 00:12:09,180 --> 00:12:10,260 Let's make it 10. 143 00:12:12,030 --> 00:12:13,350 And then we can hit OK. 144 00:12:18,170 --> 00:12:21,190 You will also fill it out on these edges. 145 00:12:26,950 --> 00:12:28,330 3MM should be fine. 146 00:12:29,680 --> 00:12:32,410 So now that we do not have any rough edges on this one. 147 00:12:34,100 --> 00:12:36,260 We you can go ahead and create the whole here. 148 00:12:37,830 --> 00:12:39,510 If I remember correctly, our. 149 00:12:41,920 --> 00:12:44,230 Diameter for this was one hundred and five. 150 00:12:46,250 --> 00:12:50,240 I will just double check using sketch. 151 00:12:53,380 --> 00:12:54,060 The sketch. 152 00:12:55,260 --> 00:12:59,940 Yes, fifty 2.5 times two, it's one in five of them is 105. 153 00:13:02,300 --> 00:13:08,090 So I was turned off this body and the canvasses and go ahead and create a health care. 154 00:13:10,040 --> 00:13:11,270 So my. 155 00:13:15,030 --> 00:13:23,490 Now I can use the whole tool, but I want to create the thread myself, so I would just extrude through. 156 00:13:24,150 --> 00:13:26,160 So I've created a at diamond circle here. 157 00:13:28,390 --> 00:13:30,070 And I am no extra. 158 00:13:35,240 --> 00:13:37,810 I can go through and mind this and set the whole. 159 00:13:38,770 --> 00:13:41,200 Actually, no, not all doesn't work in this case. 160 00:13:43,730 --> 00:13:45,300 So maybe just two there. 161 00:13:45,360 --> 00:13:47,810 Yeah, that looks, and it's OK. 162 00:13:50,410 --> 00:13:52,720 I will now recreate my thread here. 163 00:13:54,220 --> 00:13:55,360 So head of the create. 164 00:13:56,560 --> 00:13:56,980 Thread. 165 00:13:58,390 --> 00:13:59,320 Don't like this one. 166 00:14:00,330 --> 00:14:07,710 So now our settings have been remembered and the same threat has been formed and we can click OK. 167 00:14:11,340 --> 00:14:13,320 Now we have our two bodies ready. 168 00:14:13,800 --> 00:14:21,960 But what we don't know is whether this thread on the top part is fitting into the thread of the bottom. 169 00:14:24,910 --> 00:14:29,140 So the way we can fix that is let's split these bodies first. 170 00:14:32,780 --> 00:14:34,370 We will use this to split them. 171 00:14:37,000 --> 00:14:39,760 And now I will hide these bodies. 172 00:14:45,000 --> 00:14:53,490 So as you can see, there is a slight mismatch, and therefore we need to move this body upwards. 173 00:14:55,440 --> 00:14:57,300 So we just left this and. 174 00:14:58,330 --> 00:15:00,040 Is very slightly so it may be. 175 00:15:01,330 --> 00:15:08,050 0.5 one one is too much 0.7. 176 00:15:09,350 --> 00:15:10,280 Mm. 177 00:15:13,480 --> 00:15:15,430 And yeah, that looks about right. 178 00:15:20,230 --> 00:15:26,530 So now that I bring back these bodies, I will also have to move this one up by 0.7. 179 00:15:29,620 --> 00:15:31,990 And I can go ahead and recombine these bodies. 180 00:15:45,900 --> 00:15:52,170 So our bar stool has been created where you can go ahead and render it. 181 00:15:58,420 --> 00:16:01,300 So let's first increase focal length. 182 00:16:02,860 --> 00:16:03,190 There. 183 00:16:04,130 --> 00:16:06,380 And changed the background to white. 184 00:16:09,450 --> 00:16:12,240 Now it's time to play physical materials and appearances. 185 00:16:13,810 --> 00:16:19,150 So I want the top to be would so go ahead toward. 186 00:16:20,330 --> 00:16:21,020 And. 187 00:16:22,530 --> 00:16:23,310 You paint. 188 00:16:25,840 --> 00:16:27,100 So that's my wooden top. 189 00:16:29,210 --> 00:16:30,200 And the base. 190 00:16:32,360 --> 00:16:34,190 I want it to be plastic. 191 00:16:37,430 --> 00:16:39,230 So we can use. 192 00:16:40,450 --> 00:16:41,920 The laminate matte white. 193 00:16:45,370 --> 00:16:50,290 And now heading over to appearances, we can see we have the two appearances here. 194 00:16:51,220 --> 00:16:54,100 I want to increase the reflectance of this. 195 00:16:55,960 --> 00:16:58,090 So that it looks more shiny and elegant. 196 00:17:00,250 --> 00:17:04,650 And I will go ahead and change the scale of the pain here. 197 00:17:07,579 --> 00:17:09,319 Yeah, that looks about right. 198 00:17:10,670 --> 00:17:12,400 And may be rotated. 199 00:17:13,609 --> 00:17:14,030 Yes. 200 00:17:15,770 --> 00:17:17,450 Two, nine, two. 201 00:17:22,900 --> 00:17:26,230 So there it is, our bar stool has been created. 202 00:17:28,060 --> 00:17:29,620 This is all for the design video. 203 00:17:30,540 --> 00:17:38,730 And in the next video, we will begin looking at how to prepare the design for 3D printing and manufacturing. 204 00:17:39,300 --> 00:17:39,840 See you there.