// This file was automatically generated. It contains definitions for all the
// animations stored in the associated KFM file. Include this file in your
// final application to easily refer to animation sequences.

#ifndef GPS_ANIM_H__
#define GPS_ANIM_H__

namespace GPS_Anim
{
    enum
    {
        DESELECT                = 2,
        IDLE                    = 1,
        SELECT                  = 0,
        ZOOMIN                  = 4,
        ZOOMIN_IDLE             = 5,
        ZOOMOUT                 = 3
    };
}

#endif  // #ifndef GPS_ANIM_H__
