2DScreen: LOADScreen.2ds
Version: 1.00
Time: 13:28: 3 -  5/26/2000
GadgetCount: 2

BEGIN		;start script

  CLASSNAME: SCREEN_GAD		;Gadget Class Name.
  ID: GID_SCREEN		;Gadget Unique ID string.
  POS: -0.1633,0.0000,0.0000		;X,Y,Z position.
  AREA: 0.0000,0.0000,639.0000,479.000000		;Area Start(X,Y) and End(X,Y).
  IMGCLRU: 1.0000,1.0000,1.0000,1.0000		;Image unselected color RGBA.
  IMGCLRS: 1.0000,1.0000,1.0000,1.0000		;Image selected color RGBA.
  SIZE: 639.0000,479.0000		;Size of the Gadget Rectangle (X,Y).
  TITLECLRU: 0.5020,0.5020,0.5020,1.0000		;Title/Text unselected color RGBA.
  FADEIN: 0		;fade in, 1=true, 0=false.
  FADEOUT: 0		;fade in, 1=true, 0=false.
  MOVEINIT: 0,0,0		;(start key #, end key #,loop 1/0)
  MOVEKILL: 0,0,0		;(start key #, end key #,loop 1/0)
  MOVEIDLE: 0,0,0		;(start key #, end key #,loop 1/0)
  MOVELCLICK: 0,0,0		;(start key #, end key #,loop 1/0)
  MOVERCLICK: 0,0,0		;(start key #, end key #,loop 1/0)
  MOVEMCLICK: 0,0,0		;(start key #, end key #,loop 1/0)
  MOVEFOCUS: 0,0,0		;(start key #, end key #,loop 1/0)
  MOVECHANGE: 0,0,0		;(start key #, end key #,loop 1/0)
  MOVEMOVER: 0,0,0		;(start key #, end key #,loop 1/0)
  MASK: 0		;Mask the Image, 1=true, 0=false.
  IMAGE: Back04.tga		;Texture Name.
  UV: 0.0013,0.0015,0.9987,0.9985		;UV lb(X,Y),rt(X,Y).
  GADGETS: 2		;Number of gadgets in screen.
  GADISDONE:	;signals that this gadget is done.
  CHILDREN:		;Children of GID_SCREEN.
    CLASSNAME: STATIC_GAD		;Gadget Class Name.
    ID: GID_LOAD_Loadingtxt		;Gadget Unique ID string.
    POS: 204.6633,221.0000,10.0000		;X,Y,Z position.
    AREA: 0.0000,0.0000,231.0000,38.000000		;Area Start(X,Y) and End(X,Y).
    IMGCLRU: 1.0000,1.0000,1.0000,1.0000		;Image unselected color RGBA.
    IMGCLRS: 1.0000,1.0000,1.0000,1.0000		;Image selected color RGBA.
    SIZE: 231.0000,38.0000		;Size of the Gadget Rectangle (X,Y).
    TITLECLRU: 0.5020,0.5020,0.5020,1.0000		;Title/Text unselected color RGBA.
    FADEIN: 0		;fade in, 1=true, 0=false.
    FADEOUT: 0		;fade in, 1=true, 0=false.
    MOVEINIT: 0,0,0		;(start key #, end key #,loop 1/0)
    MOVEKILL: 0,0,0		;(start key #, end key #,loop 1/0)
    MOVEIDLE: 0,0,0		;(start key #, end key #,loop 1/0)
    MOVELCLICK: 0,0,0		;(start key #, end key #,loop 1/0)
    MOVERCLICK: 0,0,0		;(start key #, end key #,loop 1/0)
    MOVEMCLICK: 0,0,0		;(start key #, end key #,loop 1/0)
    MOVEFOCUS: 0,0,0		;(start key #, end key #,loop 1/0)
    MOVECHANGE: 0,0,0		;(start key #, end key #,loop 1/0)
    MOVEMOVER: 0,0,0		;(start key #, end key #,loop 1/0)
    MASK: 0		;Mask the Image, 1=true, 0=false.
    IMAGE: Loading.tga		;Texture Name.
    UV: 0.0005,0.0005,0.9995,0.9995		;UV lb(X,Y),rt(X,Y).
    INPUT: NO		;Accept mouse/keyboard input.
    GADISDONE:	;signals that this gadget is done.
  ENDCHILDREN:		;End of GID_SCREEN children.

ENDSCREEN:

END		;end script
