Unit {
    Name=gatem90;
    Directory=AUnitGate;
    TClass=AUnitGate;
    ScreenName=$Unit_gatem90;
    FootprintX= 0 ;
    FootprintY= 0 ;
}

Traits {
    Health=1500.0;
    Visual=0;
    Audio=0;
    Smell=0;
    Damage=0;
    Territory=0;
    Energy=0;
    Metabolism=0;
    LifeSpan=0;
    Mass=0;
    Radius=0;
    CamRadius=0;
    Speed=0;
    MoveAnimSpeed=0;
    RunAnimSpeed=0;
    MaxForce=0;
    NHRate=0;
    GoalTolerance=0;
    Arrival=0;
    Acc=0;
    Dec=0;
    PathStrt=0;
    PlanStrt=0;
    FieldWt=0;
    TurnDamp=0;
    Size=0;
    BuildCost=0;
    FenceBreak=0;
    FlockSize=0;
    FlockCoh=0;
    FlockSep=0;
    FlockRad=0;
    CenterHeight=0;
    SelectionBoxRadius=0.0;
    LookH=0;
    LookV=0;
    StepCat=0;
}

Flags {
    UnitFlags= 8209 ;
}

Drives {
    Drive_Hunger=0.0;
    Drive_Thirst=0.0;
    Drive_Defecate=0.0;
    Drive_Sleep=0.0;
    Drive_Defend=0.0;
    Drive_Play=0.0;
    Drive_Communicate=0.0;
}

Animations {
    Model=GateM90;
}

UnitSpecific {
}

DNATraits {
    Aggression=0.0;
    Playfulness=0.0;
    Appetite=0.0;
    Energy=0.0;
    Speed=0.0;
    LethalGene=0.0;
}

