//	Valid settings:
//	"FOG: <start distance> <end distance> <density> <red> <green> <blue>"
//		start distance = float value for distance where fog starts
//		end distance = float value for distance where fog ends
//		density = float value for how dense. Values between 0.0 and 1.0
//    red, green, blue = fog colour. Values between 0 and 255 for each.
//
//	"DEPTH_OF_FIELD: <distance> <extra blurry>"
//		distance = float value for distance where depth of field effect occurs
//		extra blurry = int flag for extra blurriness in rendering - either 1 or 0
//
//	"ANTIALIAS: <blurriness>"
//		blurriness = float value between 0.0 and 1.0 for how blurry the antialias effect is
//
//	"HEAT_HAZE: <movement scale> <blend strength>"
//		movement scale = float value for movement scale
//		blend strength = float value for blend strength - between 0.0 and 1.0
//
//	"CAR_HEADLIGHT_STRENGTH: <strength>"
//		strength = float value for strength of car headlight effect - between 0.0 and 1.0
//
// "TRACK_WETNESS: <wet value>"
// 	wet value = float value for wetness of the track, between 0.0 (dry) and 1.0 (wet)
//

FOG: 50.0 250.0 0.7 140 140 150
PC_FOG: 0.0 550.0 1.0 140 140 150
DEPTH_OF_FIELD: 250.0 0
ANTIALIAS: 0.1
HEAT_HAZE: 0.0 0.0
CAR_HEADLIGHT_STRENGTH: 0.4
TRACK_WETNESS: 0.0 
